Hi Trevor and Jared, http://weavesilk.com is a side project of mine for many years. I put out a brand new version of the iOS app this month and am thinking about developing it further but find it very hard to decide what direction to go. The website is popular, and people love Silk, but for different reasons: some find it relaxing and meditative, others like that it closes the gap between their artistic ability and t…
I actually really think you have something here. I spent some time playing with it, and it's quite addictive. What I like best is that it allows someone with zero artistic ability (like me) to make a piece of artwork that they'd be proud of. That's quite a trick. What are some things you've thought about building on top of it? What have your users been asking for?
Some of the things I've thought about:
- Expanding the expressive range. The new app has a "silk eraser" and I have ideas for at least one new type of brush.
- Continuous undo (as if it's a movie), or at least more undo levels.
- Making a better Alchemy: http://al.chemy.org/
- Unifying the experience of the website (2013; JS/Canvas) and the new app (Swift/Metal)
- The website lets you share replays of your drawings that play back on the site. What's the best way to do something similar with the app?
- A gallery would be great but requires figuring out the previous two points to some extent. There's a lot of potential but it feels like a lot to navigate through.
Long-term I'd love Silk to be a Bret Victor-inspired environment for visually exploring computation: Compute with color and time, explore the system, make your own brushes. You can think of a brush as a function from input history to pixels on the canvas. I think there's a lot of potential here.
Some of the common things people ask for:
- More colors. The new app has more palettes, which is a start.
- More undo levels.
- High-resolution export. This will be coming to the app, potentially inside a bundle of "pro" features.
- Plugins for Photoshop and other professional design tools.
- Prints. I've experimented with prints before but found that the art doesn't come out nearly as well in print. My bar for quality here is this piece made by a talented designer friend (Anand Sharma) many years ago: http://bit.ly/1TDS2sz. Maybe the right answer here is something more ephemeral like greeting cards.