Dear Videogame Industry, Please Stop Making Games
31–40 of 52 posts
Re: Dear Videogame Industry, Please Stop Making Games
#32As jsz0 said above, good taste is about being selective. I think part of good taste is also knowing when you've had enough and when you've cleared your plate do not always occur at the same time.
Re: Dear Videogame Industry, Please Stop Making Games
#33Earlier quoted context omitted.
I think there is still some progress in the arts.
I believe that you can hope to find innovation in the arts but I doubt that you'll find any progress. Joyce is not better than Shakespeare and Prince is not better than Mozart. This is even truer for painting, would anybody say that we are doing better than the Altamira cave painters? ( http://en.wikipedia.org/wiki/File:Altamira,_bison.jpg )
I will say this; I have a clear preference for some modern stuff over the older stuff. The biggest one is modern TV vs. older TV; going back to 1960 or 1970 and trying to watch TV for me is simply infuriating; it's all so damned slow. Actually running it 30% faster (as in, watching it literally sped up 30%) helps quite a bit.
Re: Dear Videogame Industry, Please Stop Making Games
#34he's saying they're making too many very good games that he has no time to properly enjoy any one of them.
Re: Dear Videogame Industry, Please Stop Making Games
#35This may be humour but he's getting to the heart of something big. Why don't we just watch all the amazing films and TV shows of the past? Why do we listen to music that's in the charts when we've got over 5 decades of complete genius waiting to be listened to? Because fundamentally these are social acts. We like listening to the music that others are listening to, to define ourselves by the films we like in common w…
I think there is still some progress in the arts.
We find more recent works more interesting than older ones, not necessarily because they're better, but because they speak to us more usefully -- similarly, we can find surprisingly old works surprisingly relevant for the same reason, or can rediscover materials that previous generations scoffed at.
Most of the plays of Shakespeare fall into this last category -- they were hardly ever performed in the late 17th and 18th centuries, and when they were, they were jazzed up with special effects along the lines of fireworks and performing bears. The gulf between the 18thC and our own is an enormous one in general, come to think of it; play _Empire: Total War_ for a sense of just how different even the visual aesthetics of their era were from our own.
Don't look at the art assets that are, necessarily, more or less faithful to the period; look at how the game's developers try to make the era look interesting to a modern. What most stood out to me was the vast gulf between the national flags used in the 18thC and national flags depicted in the game -- in particular Austria, where the red-and-white national flag is replaced by the yellow-and-black dynastic flag of the Habsburgs, and Russia, where the white-red-blue national flag is shame-facedly tacked on to the Romanov coat of arms. (The loading screens are the second most extreme illustration.)
Re: Dear Videogame Industry, Please Stop Making Games
#36How do people learn about new games these days? For some reason I stopped reading the online game mags a while ago, and now to start again seems a bit overwhelming. Would be nice to only hear about the real must-play games.
I am not completely successful; I knew about Fallout 3 for a while because it got onto some of my RSS feeds that had nothing to do with gaming per se. But for the most part it works.
Re: Dear Videogame Industry, Please Stop Making Games
#37Earlier quoted context omitted.
I believe that you can hope to find innovation in the arts but I doubt that you'll find any progress. Joyce is not better than Shakespeare and Prince is not better than Mozart. This is even truer for painting, would anybody say that we are doing better than the Altamira cave painters? ( http://en.wikipedia.org/wiki/File:Altamira,_bison.jpg )
Dropping an undefined "better" into a post like that is a bit unfair, since it is basically tautological most ways you could mean that. I'm going to guess you would agree that there is no objective "better", in which case it's totally just defining yourself the win. I will say this; I have a clear preference for some modern stuff over the older stuff. The biggest one is modern TV vs. older TV; going back to 1960 or 1…
My point is that, in my opinion, there is no progress in art exactly for the reason you have just given that there is no objective "better" to measure progress with.
About TV..., if you are talking about TV shows I wouldn't consider them art at all.
Re: Dear Videogame Industry, Please Stop Making Games
#38Earlier quoted context omitted.
Dropping an undefined "better" into a post like that is a bit unfair, since it is basically tautological most ways you could mean that. I'm going to guess you would agree that there is no objective "better", in which case it's totally just defining yourself the win. I will say this; I have a clear preference for some modern stuff over the older stuff. The biggest one is modern TV vs. older TV; going back to 1960 or 1…
I didn't explained myself well then. My point is that, in my opinion, there is no progress in art exactly for the reason you have just given that there is no objective "better" to measure progress with. About TV..., if you are talking about TV shows I wouldn't consider them art at all.
Re: Dear Videogame Industry, Please Stop Making Games
#39This may be humour but he's getting to the heart of something big. Why don't we just watch all the amazing films and TV shows of the past? Why do we listen to music that's in the charts when we've got over 5 decades of complete genius waiting to be listened to? Because fundamentally these are social acts. We like listening to the music that others are listening to, to define ourselves by the films we like in common w…
But remember that there is also progress in at least the technically oriented arts. Even the best games of the past look positively dated compared to modern fare. I played Planescape Torment very recently. It is probably one of the best video games ever in my opinion, but it was painfully dated when compared to even budget games on my PS3. In music the entire Techno and Metal Genre's are relatively recent (I am a huge fan of Savatage for instance) and could not exist as they are today without technology that is relatively modern. Avatar is an example of a movie that could not have been made ten years ago....
Even in books, recently written books are often more timely than the classics. I love many of the classics in literature, but you will find few of them dealing with the issues raised by Artificial Intelligence (not none, Frankenstein and The Island Of Dr. Moreau are at least close, but very few).
So, I agree with you, but I think you are glossing over the very important factors of improved technology and timeliness of subject matter.
Re: Dear Videogame Industry, Please Stop Making Games
#40Earlier quoted context omitted.
Dropping an undefined "better" into a post like that is a bit unfair, since it is basically tautological most ways you could mean that. I'm going to guess you would agree that there is no objective "better", in which case it's totally just defining yourself the win. I will say this; I have a clear preference for some modern stuff over the older stuff. The biggest one is modern TV vs. older TV; going back to 1960 or 1…
I didn't explained myself well then. My point is that, in my opinion, there is no progress in art exactly for the reason you have just given that there is no objective "better" to measure progress with. About TV..., if you are talking about TV shows I wouldn't consider them art at all.
Ernie Kovacs.
Also Playhouse 90.