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Graphing when your Facebook friends are awake

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Re: Graphing when your Facebook friends are awake

#121
post #85
post #78

Earlier quoted context omitted.

I put jokes in my resume. You have to have a bit of restraint, but it can be fun and effective. An oatmeal cookie wouldn't be very good if the whole thing was raisins.

But a chocolate chip cookie would be decent if the entire thing is chocolate.

Except if you want a cookie.

(aaaaand this could go on for hours)

Re: Graphing when your Facebook friends are awake

#123

This is creepy, but yet very good illustration of social engineering

  Social engineering, in the context of information security,
  refers to psychological manipulation of people into performing
  actions or divulging confidential information.
I don't see how this is social engineering at all.

Re: Graphing when your Facebook friends are awake

#124
post #3

Some people might take issue with it, but the writing for this had me in stitches. I very much agree with the author on graphing libraries - there are a few good simple ones, but as soon as you want anything unusual you have to jump to these big, hard to configure monstrosities. More than once I've just given up and written my own server-side generator.

What's striking about this writing style is that (as a junior dev) it's a lot easier to understand what he's doing. By sticking to jokes and a simple style, I never felt confused or lost in lingo.

Exactly. I'm guessing the reason is that a funny style implies a more personal and subjective sight on the things it describes, and that means it often distinguishes the important and complicated parts from the trivial ones. Serious texts often tend to threat everything the same and you have to think of the practical impact yourself.

Re: Graphing when your Facebook friends are awake

#125
post #49

Earlier quoted context omitted.

I was thinking at the same thing today reading some tutorial. You have these serious ass tutorials that are an horror to read. And then you have these gems, these very informal tutorials with jokes and slangs and ... and reading them is a pleasure. I guess if you're a serious company like Apple, you can't really have that kind of tutorial for iOS dev. But that would really help.

> I guess if you're a serious company like Apple, you can't really have that kind of tutorial for iOS dev. The fact that this is true is, to me, a slightly sad reflection on our culture. I understand that too much silliness can get in the way of conveying information, but as you point out, so can too much seriousness. It's obviously a fine balance, and unfortunately it seems safer to err on the side of seriousness wh…

I would have put it a little differently. It seems more about image to me than strictly "joking isn't appropriate in business." Apple has an image that is one of sleek, refined beauty. The style of writing used in this article would totally clash with that, causing nothing but confusion and weak branding.

On the other hand, there are brands out there with the exact opposite approach. Cards Against Humanity comes to mind first. Their image is explicitly one of mild carelessness and apparent candidness such that anything written too formally would seem out of place.

But indeed, there do seem to be more of the former brand type than of the latter. Having a neighbor who speaks constantly with a similar tone as the writer of this article, I can say that trying to hold my own in a conversation with him is really tiring. You eventually just run out of witty remarks. Is it possible it's more an issue of skill and time? As in, are there fewer people out there with the skills necessary to make good silly writing than there are people who can write seriously? And does it take them longer (and thus cost even more) to make writing in this style?

I rambled a little, but I think the issue is a combination of people equating seriousness with importance, as well as a general lack of creativity.

Re: Graphing when your Facebook friends are awake

#127
post #105

My favorite part - > This friend recommended nvd3.js, presumably because you’re not making real graphs in 2016 unless your graphing library is .js and requires at LEAST one other .js as a dependency. Everyone looks at you like “what, you DON’T already use .js? Jeez say goodbye to your Hacker News karma. Just apt-get install npm && npm install bower && bower install-” NO STOP IT THIS ISN’T WHAT TIM BERNERS-LEE WANTED”…

Tho only drawback I see with nvd3.js is that we can't generate png images of the graphs, server-side, for email of PDF export. Is there an nvd3-js-to-png.java ;)?

It's called PhantomJS :P

Re: Graphing when your Facebook friends are awake

#128

My favorite part - > This friend recommended nvd3.js, presumably because you’re not making real graphs in 2016 unless your graphing library is .js and requires at LEAST one other .js as a dependency. Everyone looks at you like “what, you DON’T already use .js? Jeez say goodbye to your Hacker News karma. Just apt-get install npm && npm install bower && bower install-” NO STOP IT THIS ISN’T WHAT TIM BERNERS-LEE WANTED”…

Yeah the irony is that the link to wiki on Tim Berners-Lee is actually

http://t.umblr.com/redirect?z=https%3A%2F%2Fen.wikipedia.org...

Is this WHAT TIM BERNERS-LEE WANTED??!!!One1!?

Re: Graphing when your Facebook friends are awake

#130
post #38

Earlier quoted context omitted.

HighCharts is awesome. I'm a big fan as well. I've used it for school projects and work before, and was amazed by the documentation and API capabilities. Everything is configurable and easy to figure out.

I'm still not sure how the "Free for Non-Commercial" license interacts with something like the GPL - it seems like I'd have to use BSD in my projects instead if I wanted to use this in open-source stuff. Edit: it's Creative Commons Attribution-NonCommercial 3.0. I wonder if that stops me running ads on a site that uses it.

If you really want to know you should probably ask a lawyer or the rights holder but here is an interesting page: https://wiki.creativecommons.org/wiki/Defining_Noncommercial

"The empirical findings suggest that creators and users approach the question of noncommercial use similarly and that overall, online U.S. creators and users are more alike than different in their understanding of noncommercial use. Both creators and users generally consider uses that earn users money or involve online advertising to be commercial"

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