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Do some low level Rust programming and then do some low level C programming. It's hardly any safer, because it can't be safe at such a low level without a performance penalty. In the capitalist reality we live in, that is a cost no one will pay.
I do a lot of low-level Rust programming and a lot of low-level C programming. I don't know what the performance penalty you're claiming exists comes from. Can you elaborate as to the specific Rust features that you claim are slow?
(Incidentally, the project I'm working on right now in Rust beats all of the existing C competitors in performance by a lot.) :)