Earlier quoted context omitted.
I've always wondered whether you could just have a community that banned outrage. Literally: express outrage, get banned. "Signal boost" someone else's outrage, get banned. It's not welcome within the community. Would this even make sense? Or would this shove so hard against human nature that people would never be able to abide it? (Of course, sometimes you'd be outraged at the community—or its management—and that'd…
If you ban sarcasm in addition to outrage I'll sign up to whatever thingamajig you're making there.
Too many people have peed in the pool
491–500 of 555 posts
Re: Too many people have peed in the pool
#492Re: Too many people have peed in the pool
#493Re: Too many people have peed in the pool
#494There have been numerous studies showing that outrage is one of the most viral emotions. For whatever reason, seeing something that makes you upset has a very high correlation with people sharing/liking/retweeting. I think this unfortunate fact is what is being born out in social media. Smithsonian had a good short article on it: http://www.smithsonianmag.com/science-nature/what-emotion-go... Research shows that amaz…
Re: Too many people have peed in the pool
#495Re: Too many people have peed in the pool
#496Earlier quoted context omitted.
If you ban sarcasm in addition to outrage I'll sign up to whatever thingamajig you're making there.
Can't tell if you're being serious or not. Would you actually enjoy that kind of network? Sarcasm is really hard to identify, and would be really hard to ban.
As to practical concerns - it's not the goal to catch every single instance of sarcasm, but rather to identify people who like to use it. People of this kind will be doing it regularly, and with various degree of subtlety, as such they will be caught in the act sooner or later.
Re: Too many people have peed in the pool
#497Earlier quoted context omitted.
I've always wondered whether you could just have a community that banned outrage. Literally: express outrage, get banned. "Signal boost" someone else's outrage, get banned. It's not welcome within the community. Would this even make sense? Or would this shove so hard against human nature that people would never be able to abide it? (Of course, sometimes you'd be outraged at the community—or its management—and that'd…
I've been playing Clash Royale on iPad (it's a multiplayer battle game set in the Clash of Clans universe that essentially drops the base building element and concentrates on the strategic combat). Generally, competitive multiplayer games can be pretty harsh (devolving into toxic) communities. Clash Royale addresses this problem in an interesting way. You're allowed to communicate with your opponent, but only from a…
This just gave me a flash back to back when I used to play Starseige Tribes.
The chat system included quick key commands for a ton of useful voice callouts.
The quick keys and audio sampling made them a lot more fun to use and harder to miss than manually typed messages. As a result, it was much less common to see typed messages popup during regular gameplay.
Looks like they still use the chat system in the latest iteration of the series. http://www.tribesascendwiki.com/Voice_Game_System
Re: Too many people have peed in the pool
#498Earlier quoted context omitted.
Interesting: In World Series of Poker, "Thanks!" is one of the permitted auto-texts. I find it annoying when people say "Thanks!" immediately after winning a hand / before anyone compliments them on their play or win. Sounds like Hearthstone's "Hello" deathblows. That says something about language, how the rules affect what's considered "offensive," and how some will work within the rules to create new offenses.
I think "offence" is required to build human relationships. I find myself say something in a joking manner to my best friend that would be offensive to anyone else. In a way I think it's a test - you test if the relationship is strong enough to withstand the offence, and if the friend gives the appropriate response to show you he in fact did not get offended, the relationship is affirmed and becomes stronger. Here's…
Re: Too many people have peed in the pool
#499Earlier quoted context omitted.
This happens in Blizzard's Hearthstone as well. People enjoy saying "Hello" just as they deliver the finishing blow.
Interesting: In World Series of Poker, "Thanks!" is one of the permitted auto-texts. I find it annoying when people say "Thanks!" immediately after winning a hand / before anyone compliments them on their play or win. Sounds like Hearthstone's "Hello" deathblows. That says something about language, how the rules affect what's considered "offensive," and how some will work within the rules to create new offenses.
The interesting thing is that you could actually say "thanks" (or "well played" or "hello") in a neutral way, but if you are on the losing side you are very likely to interpret them as mocking any way, which personally increases my annoyance at losing wildly. I desperately crave for a "f* you" emote at times.
But blizzard has been smart: you can preventively mute your opponent, and just get rid of the thing altogether.
Re: Too many people have peed in the pool
#500Earlier quoted context omitted.
If you think about it, before AIM and online chat (way before texting), people hardly ever faked their emotions so much In the late 1980s terms like LOL were used on BBSes and on Usenet. Perhaps you just aren't old enough to remember that? :-)
Thank you. On BBSes and even IRC /me laughs, /me Before LOL I'd use hahaha or hehehe all the time as well in IRC, Chat Rooms, BBSes, etc.
It's the literal sound of a chuckle/giggle/light laughter. So when you say it aloud, you need only laugh naturally.
To see it in action go to http://nicovideo.jp and pick pretty much any video. Start watching with comments on, they scroll over the video, and marvel at the trails of www(wwwwwwwwwww).