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Why I don't like smartphones

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211–220 of 294 posts

Re: Why I don't like smartphones

#211

Earlier quoted context omitted.

> Almost every app (and many games) being made nowadays are thin clients making api calls where all the work is done on the server. This is not true of games. Can you name any? Yes, multiplayer games require a server component, but they're not thin clients. And games that are not multiplayer generally don't require a server at all except possibly for DRM. People don't like wasting their data plan unnecessarily and th…

Diablo 3 comes to mind as the canonical example of this, but it's a PC/console game rather than mobile. Single player mode is still run by a remote server, and if you have a bad internet connection or they have a server outage (which has happened many times) it will be unplayable. Blizzard has been much better than most companies about keeping its online infrastructure up and running long after a game loses popularit…

I was asking for examples of mobile apps. There are lots of reasons that the "thin client even for singleplayer" strategy is less feasible for mobile games than for PC games.

But still, I didn't buy Diablo 3, and this was one of the reasons why.

Re: Why I don't like smartphones

#213

Earlier quoted context omitted.

> On the desktop, you have your text editors, word processors, photo editors, video editors, 3D modelers, IDEs, file sharing utilities, digital audio workstations, etc. Could have sworn i have seen examples of all but 3D modeling in the Android Play store. That said, some of those uses can be very RAM demanding, and phones do not have much to offer there compared to a desktop.

And few professionals are going to be satisfied with a tiny screen, tiny processor and throttled connectivity. And no mouse or keyboard or Bamboo pad. Heck, I need three monitors to be most productive!

[deleted]

Re: Why I don't like smartphones

#214

Earlier quoted context omitted.

> On the desktop, you have your text editors, word processors, photo editors, video editors, 3D modelers, IDEs, file sharing utilities, digital audio workstations, etc. Could have sworn i have seen examples of all but 3D modeling in the Android Play store. That said, some of those uses can be very RAM demanding, and phones do not have much to offer there compared to a desktop.

And few professionals are going to be satisfied with a tiny screen, tiny processor and throttled connectivity. And no mouse or keyboard or Bamboo pad. Heck, I need three monitors to be most productive!

Chill dude, nobody is forcing you to replace your rig with a phone.

But a little anecdote though. I seem to recall that the early Toshiba Android tablets were popular with photographs. This because their full size SD slot (and USB-A on the Thrive) allowed them to use the tablet as a on the go light table.

Similarly, tablets seems to be getting more and more use as clipboard replacements for various tasks. This because they can handle all manner of forms and documents.

Re: Why I don't like smartphones

#215

I don't really see how some of his points support his position. e.g. I don't own a smartphone, because it's a consumption device rather than both consumption and production, is just silly. So is a photoalbum, so is a book, so is a TV, so is a music player. A smartphone is all in one and it's incredibly useful. Beyond that, it is in ways a production device. It's a messaging device, a photo and video taking device, it…

Almost every app (and many games) being made nowadays are thin clients making api calls where all the work is done on the server. I don't like it. I like having games from decades ago and still being able to play them long after the companies are dead and its employees working on other things. On my own time I try to come up with software that can run entirely without the need to communicate with servers, or even wit…

>And honestly, for a few games I've worked on for companies in the past, pirates are the only thing keeping those games accessible at all.

Microsoft in Bill Gates' era understood the importance of piracy. He said, "As long as they are going to steal it, we want them to steal ours."

Windows Phone in my opinion is suffering because of its nonexistent piracy - sideloading was near impossible for normal users.

Imagine downloading 3gb+ visual studio just to unlock your phone.

My siblings loved my 925 but then they asked, "How do you get apps?"

I replied, "From the store."

They responded, "So, no flashshare?"

I said, "No." And that was the end of it.

I could see the stupidity in Microsoft's previous focus on low end phones targeted at emerging markets. Because emerging markets NEED piracy.

Re: Why I don't like smartphones

#216
post #2

"Smartphones are unapologetically devices for consumption" I see. The author has never noticed anyone taking pictures with their smartphones. And Snapchat is also pure consumption. Except that users are taking pictures (and videos). And modifying them. And transforming them.

And even if they were, what is the problem? Printed books are unapologetically devices for consumption, yet I love them.

Re: Why I don't like smartphones

#217

Earlier quoted context omitted.

This is ridiculous. Name ONE option for a "completely open smartphone". I've spent the last 4 years in search of just ONE open phone and the closest we've come is the Neo900 (stalled, out of money) the Freerunner (production run of 100?), OsmocomBB running on an ancient candybar (illegal), and this hobby project [1] that is more toy than anything viable. The Nokia n900 was the last "openish" phone to come out and the…

You probably meant GTA04 phones instead of Openmoko Neo Freerunner - the latter was sold in more than 10 000 devices. Yes, not counting GTA04, N900 was pretty much the last phone out there that you could call "openish". However, I can tell that Neo900 is not quite done yet and even though with time passing by it obviously gets less exciting than when it was announced, I'm still looking forward to it.

I hope you're right Sebastian :( I've been following the progress, Joerg, you, and everyone else pretty religiously and there's nothing I'd love more than that phone! I miss the n900.

Re: Why I don't like smartphones

#219

I don't really see how some of his points support his position. e.g. I don't own a smartphone, because it's a consumption device rather than both consumption and production, is just silly. So is a photoalbum, so is a book, so is a TV, so is a music player. A smartphone is all in one and it's incredibly useful. Beyond that, it is in ways a production device. It's a messaging device, a photo and video taking device, it…

> it's a consumption device rather than both consumption and production, is just silly It's not just the fact that it's an underutilized general computing device; just look at the apps on your phone and tell me the percentage of them that open to a blank "canvas" rather than some kind of stream / feed. On the desktop, you have your text editors, word processors, photo editors, video editors, 3D modelers, IDEs, file s…

For 3D modeling, there's Spacedraw[1], Qubism[2], Autodesk FormIt[3], 123D Sculpt+[4], d3D Sculptor[5], Project Dev: 3D Design[6] and others.

Whatever made you think mobile platforms don't have those tools?

[1] https://play.google.com/store/apps/details?id=com.scalisoft....

[2] https://play.google.com/store/apps/details?id=jquinn.qubism....

[3] https://play.google.com/store/apps/details?id=com.autodesk.f...

[4] https://play.google.com/store/apps/details?id=com.autodesk.S...

[5] https://play.google.com/store/apps/details?id=com.naticis.d3...

[6] https://play.google.com/store/apps/details?id=xyz.projectdev...

Re: Why I don't like smartphones

#220
I don't understand this post. Smartphones give you access to the Internet at all times. They are not very well-suited to creation, but are fairly well-suited for communication and consumption. Either that's what you're looking for in a device, or it's not. It's quite clear that consumers want these devices, so what's the problem?

I would never replace my computer with a smartphone, but that hardly seems to be a valid argument for why one shouldn't "like them".

I don't get why this has so many points right now.

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