STL is maybe a bit missleading because it doesn't seem like it is a drop-in replacement for the STL. However, this is certainly interesting because the emphasis on speed (and thus also on simplicity) is what I'm sometimes missing in the real STL or in Boost. That's exactly what you need in a game but also in much other performance critical code. As far as I remember, Chrome has used the STL earlier. But I looked now…
The WTF (Web Template Framework) is actually inherited from WebKit and used in the core rendering engine. I'm not sure how widely it's used in the Google parts of Chromium.
> Gecko also seem to have a lot of custom stuff
That's the old XPCOM stuff. While those string types continue to get a lot of use, the closest analogue to the STL is MFBT: https://github.com/mozilla/gecko-dev/tree/master/mfbt