This is from a negative (but helpful) review of this game and it echoes exactly how I felt about playing Braid. His games feel like they're constructed so everyone will admire the genius of the creator for thinking up these kinds of interesting puzzles. And if the player ends up enjoying the game while they're admiring its creator, well that's an added benefit I guess.
Jonathan Blow's new game, The Witness, is out
61–70 of 273 posts
Re: Jonathan Blow's new game, The Witness, is out
#62Is that the guy who was unable to install Ubuntu properly, so he declared that supporting Linux versions of his game is not worth the effort? Color me disinterested. "No Tux, no bucks."
I'm 100% sure Jonathan Blow can install Ubuntu. He is writing his own programming language. For a game like that, it just isn't economically feasible to develop for Linux. Especially since the engine was written from scratch. He spent more or less all of the profits on his previous release on this new game. From the videos I've watched about the dev, he is somewhat of a perfectionist. It would likely rankle him to re…
Re: Jonathan Blow's new game, The Witness, is out
#63Earlier quoted context omitted.
Coming to iOS "in a couple of months", other platforms later. Currently Windows and PS4 only.
Source?
Re: Jonathan Blow's new game, The Witness, is out
#64Premise sounds exactly like Myst.
It's quite unlike Myst actually, lacking anything resembling a story, and the interaction with environment is minimal.
You wake up, alone, on a strange island full of puzzles that will challenge and surprise you.
You don't remember who you are, and you don't remember how you got here, but there's one thing you can do: explore the island in hope of discovering clues, regaining your memory, and somehow finding your way home.
The Witness is a single-player game in an open world with dozens of locations to explore and over 500 puzzles. This game respects you as an intelligent player and it treats your time as precious. There's no filler; each of those puzzles brings its own new idea into the mix. So, this is a game full of ideas.
Difference in the premise being instead of your amnesia and finding about you, there's a book and you're finding about island's characters.
Re: Jonathan Blow's new game, The Witness, is out
#65Re: Jonathan Blow's new game, The Witness, is out
#66Re: Jonathan Blow's new game, The Witness, is out
#67And it is wonderful . It's one of those games that manages to push buttons in your brain you never knew you had, and make you feel like a genius when something finally clicks. And it does all this without ever needing to explain anything. Jonathan Blow's enigma variations. A meandering meditation on the means by which humans gain knowledge and understanding of the world, by standing on the shoulders of a hacking mini…
Made me very interested in playing it!
Re: Jonathan Blow's new game, The Witness, is out
#68For those wondering, Jonathan Blow is the author of the critically acclaimed time travel platform game 'Braid'. https://en.wikipedia.org/wiki/Jonathan_Blow
And for all those wondering, YES you should go buy & play Braid if you haven't already. It's an astounding game. A 2D platformer-style game that deals with in-game undo, time travel, time distortion, and multiple realities. It's mind bending, fun, and beautiful. Watch the trailer for it here if you haven't seen it before: https://www.youtube.com/watch?v=uqtSKkyJgFM
Re: Jonathan Blow's new game, The Witness, is out
#69Re: Jonathan Blow's new game, The Witness, is out
#70Looks like it's getting panned in steam reviews as people play it. Very surprising.