Jonathan Blow's new game, The Witness, is out
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Jonathan Blow's new game, The Witness, is out
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Re: Jonathan Blow's new game, The Witness, is out
#2> Tips for playing The Witness: give yourself a week or two, no hints, no reviews. Sleep on it. Take breaks. It's a big game. Nothing like it.
> If you can't spend all day every day playing The Witness, give yourself months. Engage deeply with The Witness and it will stare back.
> Don't watch twitch streams or look at screenshots or read reviews. Just play it, seriously.
Re: Jonathan Blow's new game, The Witness, is out
#3Re: Jonathan Blow's new game, The Witness, is out
#4Although it's tempting, this is a game you really don't want any spoilers about (if you are ever going to play it). Vi Hart, who has been playtesting the game for months, said: > Tips for playing The Witness: give yourself a week or two, no hints, no reviews. Sleep on it. Take breaks. It's a big game. Nothing like it. > If you can't spend all day every day playing The Witness, give yourself months. Engage deeply with…
I couldn't possibly agree more. But, just so others don't end up making (or not making!) a blind purchase, I present a spoiler-free summary:
It's a puzzle game. I'm likely not nearly done with the game and the puzzles have ranged from trivial to really, really, rather hard. The guy who made Braid is the designer of and one of the programmers of this game. It's also rather pretty, and the art (and foley) directions [0] are solid.
[0] Yes, plural.
Re: Jonathan Blow's new game, The Witness, is out
#5Re: Jonathan Blow's new game, The Witness, is out
#6Is that the guy who was unable to install Ubuntu properly, so he declared that supporting Linux versions of his game is not worth the effort? Color me disinterested. "No Tux, no bucks."
Re: Jonathan Blow's new game, The Witness, is out
#7Is that the guy who was unable to install Ubuntu properly, so he declared that supporting Linux versions of his game is not worth the effort? Color me disinterested. "No Tux, no bucks."
He spent more or less all of the profits on his previous release on this new game. From the videos I've watched about the dev, he is somewhat of a perfectionist. It would likely rankle him to release a subpar experience on a given platform, which given the economic incentives, it would likely be.
Re: Jonathan Blow's new game, The Witness, is out
#8Although it's tempting, this is a game you really don't want any spoilers about (if you are ever going to play it). Vi Hart, who has been playtesting the game for months, said: > Tips for playing The Witness: give yourself a week or two, no hints, no reviews. Sleep on it. Take breaks. It's a big game. Nothing like it. > If you can't spend all day every day playing The Witness, give yourself months. Engage deeply with…
My recommendation: http://www.polygon.com/2016/1/25/10817632/the-witness-review...
"The Witness is maze puzzles. Full Stop."
Re: Jonathan Blow's new game, The Witness, is out
#9Although it's tempting, this is a game you really don't want any spoilers about (if you are ever going to play it). Vi Hart, who has been playtesting the game for months, said: > Tips for playing The Witness: give yourself a week or two, no hints, no reviews. Sleep on it. Take breaks. It's a big game. Nothing like it. > If you can't spend all day every day playing The Witness, give yourself months. Engage deeply with…
Re: Jonathan Blow's new game, The Witness, is out
#10Is that the guy who was unable to install Ubuntu properly, so he declared that supporting Linux versions of his game is not worth the effort? Color me disinterested. "No Tux, no bucks."
There are some Linux sales figures kicking around [1] and they generally show that the Linux share is under 3%.
[1] https://www.gamingonlinux.com/articles/sales-statistics-for-...