I love the Voxel Quest posts because they're demonstrating some seriously cool tech. However, they feel a lot like the Wolfire development blogs [0] - great tech demos without a cohesive vision for a game. From an engineering point of view, the end goal doesn't matter, but I would also love a 'bigger picture' roadmap of where it is and where it's going. Why would I use this engine? What do I 'get' over the competitio…
Years ago, I loved to read their blog. Lots of interesting technical articles. But development has pretty much stalled for years.
IIRC, these guys are also behind Humble Indie Bundle, so money should not be a problem for them but it would be nice to finally see them ship the damn game.