Earlier quoted context omitted.
From the Wikipedia page that's 125 million currently active users. They define an active account as one which has been used in the last 90 days. 125 million active users is about double the combined lifetime sales of the Wii U, XBox One and the PS4, which demonstrates my point. It doesn't matter if an individual does or doesn't pay for a game on their phone. What matters is revenue. Worldwide iOS and Android games re…
I don't think you quite understand what is written on wiki page. There is no "currently" active users, there are just 125M active users according to Valve's definition of owning a product OR being logged in the last 90 days [1]. So the actual number of gaming PCs is less (I, for example, have two active accounts since I play PC games so rarely that I've lost credentials for the account I've created for Half-Life 2 an…
Tencent is the biggest video game company in the world by revenue: http://www.newzoo.com/free/rankings/top-25-companies-by-game...
There are more mobile gamers in China than there are people in America: https://www.techinasia.com/china-mobile-gamers-america-peopl...
Games consoles aren't competitive with that scale.