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Steam Sales 2015

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21–30 of 92 posts

Re: Steam Sales 2015

#22
post #9

>Indiepocalypse is cancelled, you can stop worrying now. I think I speak for quite a few people when I say thank God . I have nothing against indie games in general but the sheer volume of low-quality DayZ/Minecraft-inspired early-access survival game clones that were all broken in the same ways that were never finished by the developer have left me jaded.

Most of them suck, some of them rock. I have no problem with being flooded as long as we have ways to quickly assess game quality (game score on steam is a good enough metric to start with). By the way, it is not yet over. The growth of the number of releases has slowed down, but it hasn't gone down yet. There are still over 300 new releases per month.

Re: Steam Sales 2015

#23

Ah! Double Y axis charts! I have been arguing with another founder about the double-y and how we should not use it. What are peoples' response to the charts in this post? Do you find them easy to read/helpful/giving good insight into the data?

Yes. But I think the problem is they can give misleading insights if you're not careful.

Re: Steam Sales 2015

#24
post #7
post #2

> PC worldwide core games market is estimated to be around $27B in 2015 (Newzoo). So, including Dota 2 and Team Fortress 2 revenue, Valve is controlling around 15% of it. Pretty impressive! Is anyone else under the impression this number is too low? I mean, sure, it's still impressive, but at this point I would honestly expect them to control 30-40% of the PC core games market at least. I'd find it easier to believe…

I'm guessing asian markets have to do with this. PC gaming is way more popular than console gaming in China, mostly due to the long ban. League of Legends is also incomprehensibly huge. And Blizzard is nothing to scoff at. *EDIT: Found the article an article from Newzoo. Looks like China alone is almost triples USA PC game sales. http://www.newzoo.com/insights/us-and-china-take-half-of-113...

The "long ban"? On XBox/PS/etc?

Re: Steam Sales 2015

#25

Ah! Double Y axis charts! I have been arguing with another founder about the double-y and how we should not use it. What are peoples' response to the charts in this post? Do you find them easy to read/helpful/giving good insight into the data?

Yes. But I think the problem is they can give misleading insights if you're not careful.

Exactly my argument. I would rather not give the user the option of creating that chart in the first place because 95% of them are misused and give misguiding trends, etc.

Re: Steam Sales 2015

#26
post #7

Earlier quoted context omitted.

I'm guessing asian markets have to do with this. PC gaming is way more popular than console gaming in China, mostly due to the long ban. League of Legends is also incomprehensibly huge. And Blizzard is nothing to scoff at. *EDIT: Found the article an article from Newzoo. Looks like China alone is almost triples USA PC game sales. http://www.newzoo.com/insights/us-and-china-take-half-of-113...

The "long ban"? On XBox/PS/etc?

Yeah -

Why are consoles banned in China (2010): http://kotaku.com/5587577/why-are-consoles-banned-in-china

China lifts the ban (2013): http://kotaku.com/china-lifts-their-console-ban-but-theres-s...

Re: Steam Sales 2015

#27

Ah! Double Y axis charts! I have been arguing with another founder about the double-y and how we should not use it. What are peoples' response to the charts in this post? Do you find them easy to read/helpful/giving good insight into the data?

I'm not sure how much you should count my input, but this was my first time to have seen a double-y axis chart and I'm still not sure if I was reading it correctly.

Re: Steam Sales 2015

#28
post #9

>Indiepocalypse is cancelled, you can stop worrying now. I think I speak for quite a few people when I say thank God . I have nothing against indie games in general but the sheer volume of low-quality DayZ/Minecraft-inspired early-access survival game clones that were all broken in the same ways that were never finished by the developer have left me jaded.

DayZ is early access and broken too. Not sure if you were saying that, but I wanted to say it.

I wasn't denying that, but yes I agree.

Re: Steam Sales 2015

#29

Why does HN say I posted the article 3 hours ago at 4 AM? I submitted it before 10PM last night.

If someone reposts the link after your submission didn't get traction, it will get the time from the reposter but you'll still be credited with the submission.

Re: Steam Sales 2015

#30

Ah! Double Y axis charts! I have been arguing with another founder about the double-y and how we should not use it. What are peoples' response to the charts in this post? Do you find them easy to read/helpful/giving good insight into the data?

I've always liked double y-axis charts. I do wish they'd colour-code the axis labels to match their associated lines.
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