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Oculus Rift Pre-Orders to Open on January 6

oculus.com

11–20 of 212 posts

Re: Oculus Rift Pre-Orders to Open on January 6

#11

Now the real question- go with Facebook and buy an Oculus Rift or go with Valve/HTC and buy a Vive? The Vive has more features (like head tracking) but maybe it will be more expensive? There's been nothing but silence in terms of pricing of either of them... I do have a hard time justifying $500+ for a screen I'll strap to my head that will probably be obsolete in a year or two. I will say though, I recently bought a…

Or go with Sony and buy a PSVR (Project Morpheus).

Re: Oculus Rift Pre-Orders to Open on January 6

#13

Now the real question- go with Facebook and buy an Oculus Rift or go with Valve/HTC and buy a Vive? The Vive has more features (like head tracking) but maybe it will be more expensive? There's been nothing but silence in terms of pricing of either of them... I do have a hard time justifying $500+ for a screen I'll strap to my head that will probably be obsolete in a year or two. I will say though, I recently bought a…

The only way to answer this question properly is to wait and see. No reasonable comparisons can be made until the final hardware and their respective prices are available and have been reviewed thoroughly. For now all we can do is speculate, which is fun but likely won't be terribly useful.

Re: Oculus Rift Pre-Orders to Open on January 6

#14
The thing that worries me about this is that I don't see anything mentioned about different sizes. Hats aren't all one size. Glasses aren't all one size. I have an unfortunately large skull and "one size fits all" hats never fit me.

Does this mean that there won't be an Oculus for me?

Re: Oculus Rift Pre-Orders to Open on January 6

#15
post #6

I just get the feeling VR technology simply will not work because the resolution isn't high enough, and even the most top-end monster PCs cannot handle standard resolution VR, let alone 4K or even 8K in the future. Graphics cards really need a huge performance jump to make VR work, and given both Nvidia and AMD seem to be happy releasing a new set each year with only modest 20-30% performance gains then what does thi…

Eh. VR "worked" quite well enough for presence on the now-ancient Rift devkit 2. And my machine is hardly top of the line. A many gens old Intel proc with modest RAM and a GTX970.

Worst case? It means that details are scaled back in the name of framerate. Presence still works in a world that doesn't seem perfectly lifelike, so as long as the player is in another world, that's the single most important thing.

Less AA, less texture resolution. We can dial that back up as the tech gets better.

VR is the new Crysis when it comes to stress testing your hardware :)

Re: Oculus Rift Pre-Orders to Open on January 6

#16
post #14

The thing that worries me about this is that I don't see anything mentioned about different sizes. Hats aren't all one size. Glasses aren't all one size. I have an unfortunately large skull and "one size fits all" hats never fit me. Does this mean that there won't be an Oculus for me?

you can change the size of the headset with some velcro that wraps around your head

Re: Oculus Rift Pre-Orders to Open on January 6

#17
Not that you can necessarily pinpoint a specific date for release when dealing with hardware but I have to believe, with no hard evidence, that releasing new products right after Christmas and just before tax time has to be one of the worst times to release...unless you intentionally want demand to be initially low.

Re: Oculus Rift Pre-Orders to Open on January 6

#19
post #14

The thing that worries me about this is that I don't see anything mentioned about different sizes. Hats aren't all one size. Glasses aren't all one size. I have an unfortunately large skull and "one size fits all" hats never fit me. Does this mean that there won't be an Oculus for me?

It uses an elastic strap around your head, and flexible rubber surrounds for the eyepiece. It should fit just about any head.
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