Ask HN: What are you currently building?
71–80 of 239 posts
Re: Ask HN: What are you currently building?
#72An infinite canvas library that I can use in my drawing application prototypes. It's working already, performance is good, only misses the ability to sync with a server now.
Have you seen https://www.madewithmischief.com/ ?
Re: Ask HN: What are you currently building?
#73https://botwiki.org - a "Wikipedia" of online bots
Re: Ask HN: What are you currently building?
#74An infinite canvas library that I can use in my drawing application prototypes. It's working already, performance is good, only misses the ability to sync with a server now.
Cool idea! Is it open source?
https://github.com/Azeirah/note-taking-experimentation
It's in the infinite-canvas folder. Just open the index.html file and it should simply work, as there is no set-up needed yet.
Drag + left click = draw Drag + right click = pad the world
I'm not planning whatsoever to support or document this. It's open source, but I leave it at that.
Re: Ask HN: What are you currently building?
#75I've been writing a wrapper around PostgreSQLs jsonb column type to make a somewhat mongo-a-like json document store: http://bedquiltdb.github.io Not sure if it would actually be useful to anyone in the real world, but I've learned a lot about writing PostgreSQL extensions and such.
Re: Ask HN: What are you currently building?
#76https://kernl.us - Come check us out!
Re: Ask HN: What are you currently building?
#77- aseprite (http://www.aseprite.org/) is a cross-platform animated sprite editor by David Capello. I got FreeBSD support working [1] and added a shortcut to center the canvas [2]. This was my first C++ commit.
If you like retro game art, definitely stop by and check it out. It's GPLv3 and you can build it for free, check out their [github](https://github.com/aseprite/aseprite/).
- uMario (https://github.com/jakowskidev/uMario_Jakowski) is an NES Mario clone in C++ and SDL2. Check out the youtube video [3]. I got it building on Linux, FreeBSD and OS X [4]
- Then a couple of tiny C projects with CMake that are sort of boilerplate ATM, but they're my first C programs. The cool thing is they use permissive licensed libraries and build across platforms since they use CMake. https://github.com/tony/sdl2-playproject / https://github.com/tony/reST-lex-byacc / https://github.com/tony/ncurses-example.
On that front, I'm reading a book called "Compiler Design Using FLEX and YACC" by Vinu V. Das, which has been going good. As well as Lazy Foo's SDL tutorial (http://lazyfoo.net/tutorials/SDL/).
- Another thing to mention is automatically rebuilding / reloading scripts when a file is saved. I started using entr(1) for that, http://entrproject.org/. Previously on projects like tmuxp and vcspull I've used sniffer (and looked into watchman) but have found this works best cross-platform. FreeBSD has file watching a bit trickier since we don't have inotify or fsevents.
- On the dot-config front (https://github.com/tony/.dot-config / https://github.com/tony/vim-config) got virtualenv + python 3 + vim working together [5], as well as neovim fully compatible with my standard vim-config. I'm now using neovim full time and all my plugins without any problems. They loads asynchronously with NeoBundleLazy and the autocompletion is async thanks to Shougu's deoplete.nvim [6].
[1] https://github.com/aseprite/aseprite/pull/893
[2] https://github.com/aseprite/aseprite/pull/892
[3] https://www.youtube.com/watch?v=jya5He7KFsE
[4] https://github.com/jakowskidev/uMario_Jakowski/pull/1
[5] https://github.com/klen/python-mode/pull/609 (https://github.com/klen/python-mode/compare/develop...tony:p...)
Re: Ask HN: What are you currently building?
#78Helping America's inmates reach the outside world. I used to be one.
Re: Ask HN: What are you currently building?
#79The interface is based on react.js, and it's allowed me to play around with jspm (not ideal - not awful), Baobab (fits me better than flux), react-dnd (confusing, but smart), Javascript es6/es7 (dig it), and localForage (which I already know and love).
Also started working on an Android app that talks to my Anova 1.0 (bluetooth-only) because I wasn't happy with the official Anova app. Was great to learn about controlling a device over bluetooth from Android, which was simultaneously a pain in the ass and easier than I expected.
1: Cheesy Example, but shows the basic premise of the goals interface: https://vimeo.com/58997158
Re: Ask HN: What are you currently building?
#80https://medium.com/@Duj/swipeytunes-or-how-i-fell-in-love-wi...