Neat. Man, I'd love to see this happen to Starcraft 1.
It's happening. And not only for StarCraft =) http://us.blizzard.com/en-us/company/careers/posting.html?id... http://us.blizzard.com/en-us/company/careers/posting.html?id...
Why Age of Empires 2 is still growing
11–20 of 111 posts
Re: Why Age of Empires 2 is still growing
#12Re: Why Age of Empires 2 is still growing
#13Probably true for most strategy games, but aoe seems light enough (requirements wise) and has a great enough balance (and the fact that the game is almost freely available worldwide) enables anyone with a computer with a decent internet connection to play.
Re: Why Age of Empires 2 is still growing
#14One thing I'd like to see improved is the unit AI, which is frustratingly poor. This would probably annoy some serious multiplayers, but that's not necessarily a bad thing.
Re: Why Age of Empires 2 is still growing
#15However, I was always more of a fan of AoE1 RoR expansion. Anyone else? Something about the brutal simplicity of it, made it much more fun for me and my friends?
Would love to see that "HD'ified"!
Re: Why Age of Empires 2 is still growing
#16Re: Why Age of Empires 2 is still growing
#17One thing I'd like to see improved is the unit AI, which is frustratingly poor. This would probably annoy some serious multiplayers, but that's not necessarily a bad thing.
[0]: http://steamcommunity.com/app/221380/discussions/1/540744934...
Re: Why Age of Empires 2 is still growing
#18The multiplayer servers are still online, but the certificate expired years ago. You can force AOM to connect to them with fiddler2, but you have to have an existing account.
But now there is the steam re-release, and of course Voobly/GameRanger for the original release, but the steam version is full of bugs that have not been fixed in over a year.