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os.js: JavaScript Cloud/Web Desktop Platform

os.js.org

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Re: os.js: JavaScript Cloud/Web Desktop Platform

#81
post #22

The whole thing is 194KB ,a normal TODOmvc demo of your favourite Js framework goes above 250KB . Really Impressive stuff. really motivates to build slimmer web apps

Not all frameworks are bloated though. Mithril, for example, is pretty small[1].

[1]http://tobyzerner.com/mithril/#front-end-performance

Re: os.js: JavaScript Cloud/Web Desktop Platform

#82

Earlier quoted context omitted.

I agree, but I'm two months behind on implementing important features. While I can take a week here and there to optimize, my time is best spent delivering business value. Unless you allow performance to genuinely suck (and I don't) slimming down web apps won't help my business make money. You get what current fashionable JS frameworks and build tools give me.

As long as your customers are in the vast majority accessing your web apps over non-cellular data connections this makes sense. As more folks are cell-phone-first, ignoring the size of the payload you expect users to accept will increasingly represent a sub-optimal experience.

Well, to be fair, celular connections are also getting better.

Re: os.js: JavaScript Cloud/Web Desktop Platform

#83

What about an X11 server?

Just an X11-client would be interesting. It would theoretically allow you to transparently offload UNIX applications to a remote server.

Out of interest, why would you want to run an X client in an environment like that? An X server seems like a good idea (as does an RDP client)...

Re: os.js: JavaScript Cloud/Web Desktop Platform

#84
post #22

The whole thing is 194KB ,a normal TODOmvc demo of your favourite Js framework goes above 250KB . Really Impressive stuff. really motivates to build slimmer web apps

amazing that its 194kb and you think this is very small. what world are ver living in that web development has made us so sloppy and inefficient, when MB's of script downloads are considered slim.

Yes, because in 2015 194kb is so incredibly much.

Maybe the carriers' are sloppy and inefficient. See, whatever I do, when I access anything web-based on my mobile phone, it is slow. And I live in Paris.

It's funny how suposedly the 3G/4G stuff should be fast but in reality it is not, I believe that is mostly because in large areas the access points are overcrowded.

In other words, the technology used to access internet is saturated, and developpers should be blamed for having websites >200kb heavy!

Who's crazy now?

Re: os.js: JavaScript Cloud/Web Desktop Platform

#85
post #22

The whole thing is 194KB ,a normal TODOmvc demo of your favourite Js framework goes above 250KB . Really Impressive stuff. really motivates to build slimmer web apps

amazing that its 194kb and you think this is very small. what world are ver living in that web development has made us so sloppy and inefficient, when MB's of script downloads are considered slim.

Devtools says that this page is 131KB.

Re: os.js: JavaScript Cloud/Web Desktop Platform

#86
post #22

The whole thing is 194KB ,a normal TODOmvc demo of your favourite Js framework goes above 250KB . Really Impressive stuff. really motivates to build slimmer web apps

amazing that its 194kb and you think this is very small. what world are ver living in that web development has made us so sloppy and inefficient, when MB's of script downloads are considered slim.

To be fair, 194kb is pretty far from "MB's of script downloads".

Re: os.js: JavaScript Cloud/Web Desktop Platform

#88

Earlier quoted context omitted.

amazing that its 194kb and you think this is very small. what world are ver living in that web development has made us so sloppy and inefficient, when MB's of script downloads are considered slim.

Yes, because in 2015 194kb is so incredibly much. Maybe the carriers' are sloppy and inefficient. See, whatever I do, when I access anything web-based on my mobile phone, it is slow. And I live in Paris. It's funny how suposedly the 3G/4G stuff should be fast but in reality it is not, I believe that is mostly because in large areas the access points are overcrowded. In other words, the technology used to access inter…

I don't disagree that the main culprit is the carriers, but access points would not be so saturated if websites were smaller.

Re: os.js: JavaScript Cloud/Web Desktop Platform

#89

Nice to see my project on hackernews :D Thanks for checking it out guys. It-s something I enjoy working on in my spare-time

It's been a while since I've checked up on the project. How's everything going? Have you gotten any adoption? Did the backend stuff ever get completely ported over to node from PHP?

Re: os.js: JavaScript Cloud/Web Desktop Platform

#90
post #82

Earlier quoted context omitted.

As long as your customers are in the vast majority accessing your web apps over non-cellular data connections this makes sense. As more folks are cell-phone-first, ignoring the size of the payload you expect users to accept will increasingly represent a sub-optimal experience.

Well, to be fair, celular connections are also getting better.

It's not a question of cellular connection quality but of data quantity on a plan.
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