Ask HN: What was your best passive income in 2015?
21–30 of 124 posts
Re: Ask HN: What was your best passive income in 2015?
#22My watch company. Started it in September and started selling before the watches were made. They're still in production and will be finished soon. Wouldn't maybe call it "passive income", but the sales keep coming through WOM. ( http://gardannewatches.com )
What software do you use to design them? Is there an industry standard format that I would need to send manufactures?
I've tried googling around but I have not found anything conclusive.
Re: Ask HN: What was your best passive income in 2015?
#23I released a small computer puzzle game based on finite state automata called The Cat Machine[0] back in August, which still steadily sells copies, accompanied with bigger spikes when a Steam sale comes around. From what I hear, the 'long tail' after release goes on for some years, which I believe since back in 2009/2010 I wrote a number of Flash games and I still get a monthly Paypal of about $5 from them. Steam is…
Re: Ask HN: What was your best passive income in 2015?
#24During my day job I run a full-time startup, but, as a weekend hack a couple years ago, I built an automated email sales tool called Autopest ( https://autopest.com ). I've never done any promotion for it, but it keeps growing on its own organically via word-of-mouth. About a year and a half ago I mentioned Autopest in an HN thread titled "Ask HN: How to start earning $500/month in passive income in next 12-18 months…
If there was a way for autopest to automatically stop when the other party responds to your "pests" (maybe via an email client plugin) I would sign up for sure.
Re: Ask HN: What was your best passive income in 2015?
#25Re: Ask HN: What was your best passive income in 2015?
#26I released a small computer puzzle game based on finite state automata called The Cat Machine[0] back in August, which still steadily sells copies, accompanied with bigger spikes when a Steam sale comes around. From what I hear, the 'long tail' after release goes on for some years, which I believe since back in 2009/2010 I wrote a number of Flash games and I still get a monthly Paypal of about $5 from them. Steam is…
Re: Ask HN: What was your best passive income in 2015?
#27Is anyone doing old-fashion landlording these days? I'm trying to break into that space, but I have no idea what I'm doing and could use some advice from someone who's done it before.
The single best piece of advice I can give is to provide a great experience for your guests and have a high price to match that experience. No factor I've found better judges the quality of a tenant than the ability to hand over a big wad of cash.
Re: Ask HN: What was your best passive income in 2015?
#28My watch company. Started it in September and started selling before the watches were made. They're still in production and will be finished soon. Wouldn't maybe call it "passive income", but the sales keep coming through WOM. ( http://gardannewatches.com )
Re: Ask HN: What was your best passive income in 2015?
#29I released a small computer puzzle game based on finite state automata called The Cat Machine[0] back in August, which still steadily sells copies, accompanied with bigger spikes when a Steam sale comes around. From what I hear, the 'long tail' after release goes on for some years, which I believe since back in 2009/2010 I wrote a number of Flash games and I still get a monthly Paypal of about $5 from them. Steam is…
This is amazing and hilarious! Could you tell us a bit more about the process? Did you build this on your own? What did you use to make it run on so many platforms - Unity?
All built on my own, with some music help from a friend of mine. Used Unity for ability to easily hit Windows, Mac and Linux. I'll probably get around to porting it to iOS and Android next year too, since feedback has been so strong on Steam, and there's a definite impulse-buy aspect to having lots of colourful cats riding around on trains.
Re: Ask HN: What was your best passive income in 2015?
#30I released a small computer puzzle game based on finite state automata called The Cat Machine[0] back in August, which still steadily sells copies, accompanied with bigger spikes when a Steam sale comes around. From what I hear, the 'long tail' after release goes on for some years, which I believe since back in 2009/2010 I wrote a number of Flash games and I still get a monthly Paypal of about $5 from them. Steam is…
The game looks interesting. How did you come up with the music in the trailer? I think it's really fitting. :)