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Stockfighter is live

stockfighter.io

31–40 of 151 posts

Re: Stockfighter is live

#31

UPDATE: Can log in now. Cleared browser cookies, but have no idea if that's a coincidence or not. I seem to have hit some kind of bug signing up: 1. Filled out signup form, hit enter. > Page reloaded, sign-up form empty. No other feedback. 2. Filled out signup form again, hit enter. > Told username and email address taken. 3. Check email. > no new email. 4. Filled out login form using info entered in step 1. > Page r…

Update 5 min later: Maybe not. I logged in and while playing First Steps is listed in "Stuff You Can Do", clicking a level from Level Controls is instead throwing errors in the console.

I'm assuming this is not part of the game.

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It looks like email invites went out about the same time as the HN post, but it seems to be good now.

Re: Stockfighter is live

#32
post #26
post #25

Really awesome to see it launch! It looks like the GM server is down at the moment, so I have yet to start the first level, but I'm more than happy to mash the F5 key till it works.

If we all mash F5, maybe it will start up faster!

I know what will help, writing a script to mash F5 faster and notify me when it works.

Re: Stockfighter is live

#34
post #28

Hey guys -- the most resource-intensive part of the infrastructure (the game master boxes) is currently overwhelmed by your enthusiasm. We're spinning up more boxes for you, but it will take a few minutes.

I BLAME RAILS.

Re: Stockfighter is live

#36
Well done on getting it out there. Also well done on ensuring you get no time off during the holiday season :D

Will be jamming it in the morning. Hope you guys get some sleep at least.

Re: Stockfighter is live

#37
post #28

Hey guys -- the most resource-intensive part of the infrastructure (the game master boxes) is currently overwhelmed by your enthusiasm. We're spinning up more boxes for you, but it will take a few minutes.

These are definitely good problems to have!

Re: Stockfighter is live

#38
post #7
post #2

Unable to validate my email. Earlier it wasn't working at all, now it tells me I need to be logged in (but I am, I think). Edit: Fixed for me now.

We had a bug in email validation (worked on staging grumble grumble ). Separately, our deploy script blows away memcached. Guess where email validation tokens were kept. I temporarily turned off bust-cache-on-deploy and the rapidly rising number of validated emails suggests things are working now. Now back to more DevOps craziness.

I wanted to give you a status update of what new users currently experience. Or at least what I'm experiencing.

After creating an account, I was redirected to the front page with no notification about whether it succeeded or failed. No emails have arrived. When I try to create it again, I get "username already taken" and "email already taken", so something worked. But when I try to log in, I'm redirected to the front page with no notifications. In other words, login is failing.

To clarify, this isn't a complaint. Congratulations on launching, and apologies if you're already aware of these issues.

Edit: This is similar to https://news.ycombinator.com/item?id=10724699 but I'm unable to log in after clearing cookies. I get "Couldn't sign in. Check username/password" for a correct password.

Re: Stockfighter is live

#40

Is there any deadline or is this a long-running project? I'd love to play with this but I don't have any time at the moment.

We intend this CTF to be the flagship product of our company for the next several years. If you can't play it today, no worries.
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