Live data from Hacker News

Show HN: Jukedeck – create unique, royalty-free music for your videos using A.I.

jukedeck.com

111–120 of 216 posts

Re: Show HN: Jukedeck – create unique, royalty-free music for your videos using A.I.

#111
post #37

Earlier quoted context omitted.

Wow, that was harsh. If startups were assigned to the Deadpool based solely on whether their 1.0 products were ready to immediately disrupt billion dollar industries, there wouldn't be _any_ successful startups out there. Personally, when I see a team of people who are passionate about what they are doing create something new and interesting, I like to cheer them on. I think the technology is interesting and cool. Ev…

That wasn't harsh, that was just pure, unadulterated envy :)

Envy of what, exactly?

Re: Show HN: Jukedeck – create unique, royalty-free music for your videos using A.I.

#112
post #53

Earlier quoted context omitted.

I would use this for my personal videos. I've had videos taken down from Facebook before because, even though I was just sharing it with friends, I used a track that was protected by copyright. Being able to construct a track with the right feel without worrying about copyright would be amazing for a simple video editor or on something like Instagram.

"Just sharing with friends" is still copyright infringement. The owner of the copyright--not you--gets to decide how the work is reproduced and distributed, unless you have a defense like fair use. (I'm not saying this is always a good thing; it's just how the law works.)

It's not Facebook's responsibility to enforce this absent a complaint from the copyright holder.

Re: Show HN: Jukedeck – create unique, royalty-free music for your videos using A.I.

#113
It'd be interesting as a musician that often plays just by myself if I could record and upload it somewhere and have something to add accompanying music. So say a guitar track, and have an "AI" that could add drums & bass that fit the timing.

Re: Show HN: Jukedeck – create unique, royalty-free music for your videos using A.I.

#114
post #71

To me the exciting thing about automatic music composition isn't royalty-free prerecorded music, but the potential for real-time composition. Imagine a video game where your actions instantly affect the music, not just by splicing together prerecorded clips but actually by having new music composed and performed in real time. Or, somewhat more fancifully, imagine a set of headphones that play a continuous soundtrack…

We're not doing it right now, but rest assured that we find that fascinating too.

This is a much better path to follow, royalty-free music market is so limited, and I see interesting tech going to waste, if you want more market data on this, It is available.

Re: Show HN: Jukedeck – create unique, royalty-free music for your videos using A.I.

#115
post #97

Earlier quoted context omitted.

Here's an—in my opinion—almost exact equivalence: a font is a little program in a nearly-Turing-complete language. Nobody really cares what fonts end up on your computer. But if you create an image (e.g. an advertisement) that contains pixels manipulated by the font-program you ran on your own computer , then you have to pay to license that use of the font. Within the realm of audio production, there's an even closer…

But in your examples derivative product depends on creative input which was put into original product. Music generating AI can be replaced by other AI created by different people but on the same principles so it produces similar music. Binaries produced by gcc don't bear GPL license and Adobe can not dictate license on pictures created in Photoshop.

> Binaries produced by gcc don't bear GPL license and Adobe can not dictate license on pictures created in Photoshop.

I don't think there's anything legally stopping either behavior; it's just that neither GNU nor Adobe are in a market position where anyone would put up with that sort of behavior.

Re: Show HN: Jukedeck – create unique, royalty-free music for your videos using A.I.

#116
post #67

Earlier quoted context omitted.

That's a very interesting target, although It's doubtful it will meet the needs of their vc investors. It is an interesting project, but it is in the wrong target market.

They just need to make some numbers (and as you pointed some customer development). The music industry is pretty big and has many niches. I'm 100% sure many companies would LOVE to add AI composing capabilities to their DAWs/VSTis/AUs... including Apple in Logic Pro. They could try to license the technology.

If you're aiming for the musician market, I'm 100% sure you're wrong.

There's some basic algo-comp in Logic and Ableton already. But generally, musicians really hate the idea of having a machine writing all of their music for them.

This even applies to musicians who only work with loops, and to DJs who only work with complete tracks.

I think there are business models for algo-comp, but this isn't the best one. I'm not sure JukeDeck is necessarily heading for the deadpool, but it's maybe 50:50 at best.

Also, the production values on good stock music are very high - higher than here. Try https://www.shockwave-sound.com/ for some examples.

I think JukeDeck isn't quite up to the lowest quality tracks on there, and it's a very long way short of the better tracks.

Re: Show HN: Jukedeck – create unique, royalty-free music for your videos using A.I.

#117

Earlier quoted context omitted.

yeah, that's a really freaking good idea. One gets bored of hearing the same music over and over again in a video game... and having something plays to the right ambient mood (battle, wandering, etc) would be really cool.

Part of the appeal of FF7 is the soundtrack. Make that dynamic, and you would've ruined FF7. It's a good idea that makes sense for a lot of games. Just pointing out a counterexample.

Dynamic doesn't necessarily mean "random". A game with dynamic music could still have a set of common themes. Good composers can blend themes together and make variations on a theme for any mood. There's no fundamental reason dynamic music couldn't be every bit as good, musically, as pre-composed music.

Re: Show HN: Jukedeck – create unique, royalty-free music for your videos using A.I.

#118

Earlier quoted context omitted.

Part of the appeal of FF7 is the soundtrack. Make that dynamic, and you would've ruined FF7. It's a good idea that makes sense for a lot of games. Just pointing out a counterexample.

Dynamic doesn't necessarily mean "random". A game with dynamic music could still have a set of common themes. Good composers can blend themes together and make variations on a theme for any mood. There's no fundamental reason dynamic music couldn't be every bit as good, musically, as pre-composed music.

Has there been research into this? That's a really cool concept. It's something I'd like to look into, if anyone knows any references.

Re: Show HN: Jukedeck – create unique, royalty-free music for your videos using A.I.

#120
post #67

Earlier quoted context omitted.

They just need to make some numbers (and as you pointed some customer development). The music industry is pretty big and has many niches. I'm 100% sure many companies would LOVE to add AI composing capabilities to their DAWs/VSTis/AUs... including Apple in Logic Pro. They could try to license the technology.

If you're aiming for the musician market, I'm 100% sure you're wrong. There's some basic algo-comp in Logic and Ableton already. But generally, musicians really hate the idea of having a machine writing all of their music for them. This even applies to musicians who only work with loops, and to DJs who only work with complete tracks. I think there are business models for algo-comp, but this isn't the best one. I'm no…

> If you're aiming for the musician market, I'm 100% sure you're wrong.

Then why at least 3 musicians in this thread have requested MIDI export?

> Musicians really hate the idea of having a machine writing all of their music for them.

You don't get the point. I'm not saying that all your songs should be composed by a NN. This is valuable as a starting point (phrases, chords, chord progressions, melodies, etc). Then you build on top of that (or transpose accordingly). You know, there are those days as a musician when things just don't sound great and you need a spark.

I've been producing since I was 12 y.o. in MS-DOS. I know the market pretty well and I have producer friends that own recording studios and write songs for professional bands (rock, metal, etc). And I'm 100% sure they'd buy the concept because they've previously asked me for related tooling.

The technology is the key here, and could be used as another tool.

Post reply on HN