Earlier quoted context omitted.
Fun to note DF is a massive voxel simulation that displays a 2D slice as ascii. There's some neat third party visualizers that can hook into it's memory to show more. http://i.imgur.com/PTj1QpL.jpg
Wow. I'd definitely play it with that UI. I often wonder why games almost never have swappable (or even just scriptable) UI-s that could allow player to use shorthands through UI drudgery.
But I'm guessing that's not trivial to implement if you haven't already started doing it that way, and for something like Dwarf Fortress, it would probably be a lot of effort for not a significant amount of result - after all, everyone's already got their cheat sheet...