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Leaving the Mac App Store

blog.sketchapp.com

31–40 of 424 posts

Re: Leaving the Mac App Store

#31

Good. The other day the App Store was down and I couldn't use half of my downloaded apps because they failed "verification". I'll be happy as a clam to see more developers move their apps off of the App Store.

Steam does this to me as well sometimes. Why can't these stores use some kind of encryption that can just validate "Yes at some point in the past this has been purchased on this computer" and leave it at that. Always online frankly seems excessive.

That's exactly what Apple's scheme does, except that Apple's root certificate expired...

There is no communication between you and Apple when you launch applications.

Re: Leaving the Mac App Store

#33
post #12

[deleted]

Sketch 3 and Affinity Designer are two completely different markets. Sketch is a vector editing program (competing with Adobe Illustrator and Inkscape), Affinity Designer is a photo editing program (competing with Photoshop and Pixelmator).

[deleted]

Re: Leaving the Mac App Store

#34
post #12

[deleted]

Sketch 3 and Affinity Designer are two completely different markets. Sketch is a vector editing program (competing with Adobe Illustrator and Inkscape), Affinity Designer is a photo editing program (competing with Photoshop and Pixelmator).

Look again...Affinity is vector-based with the ability to work on a pixel level as well.

Re: Leaving the Mac App Store

#35
post #12

[deleted]

Sketch 3 and Affinity Designer are two completely different markets. Sketch is a vector editing program (competing with Adobe Illustrator and Inkscape), Affinity Designer is a photo editing program (competing with Photoshop and Pixelmator).

[deleted]

Re: Leaving the Mac App Store

#36
post #14

Thank god there are some developers who have the balls to stop with this "Store" app distribution bonanza brought by the mobile phone. Someone should give Microsoft a hint.

> brought by the mobile phone

Brought by the iPhone. You can install whatever you want on Android, and multiple stores exist.

Re: Leaving the Mac App Store

#37
post #23
post #20

Earlier quoted context omitted.

[deleted]

Would you prefer exclusive Mac OS games through Steam or Mac App Store?

Steam all day, especially after this disaster of expired certificates this year [0]. I had a copy of a game from 2007 that will probably never be touched by the developers again, which leaves me $20 in the hole with a broken game. I bought it again from Steam, works better than the App Store version ever did.

[0]: http://www.macrumors.com/2015/11/17/apple-responds-mac-app-s...

Re: Leaving the Mac App Store

#38

Good. The other day the App Store was down and I couldn't use half of my downloaded apps because they failed "verification". I'll be happy as a clam to see more developers move their apps off of the App Store.

Steam does this to me as well sometimes. Why can't these stores use some kind of encryption that can just validate "Yes at some point in the past this has been purchased on this computer" and leave it at that. Always online frankly seems excessive.

There is an Offline mode in Steam

Re: Leaving the Mac App Store

#39
post #12

[deleted]

Really? They seem to target different kinds of users. For illustration work Affinity Designer has the edge but was still pretty badly suited for the kinds of UI design work people usually do in Sketch. Or at least that was the case the last time I tried it.

[deleted]

Re: Leaving the Mac App Store

#40
Apple has completely lost the goodwill of Mac developers. The one and only reason the ones that haven't gone bankrupt are still staying is because they have no other choice due to platform lock-in. Every single conversation that I've had with indies recently have gone along the same lines: Apple is killing the indie scene.

I wrote about the MAS exodus [1] more than a year ago and people were skeptical back then. Think again - here's a list of great apps [3] that are only available outside the MAS. Those are not just small time hobbyist apps - those are professional tools.

Pieter (founder of Bohemian, company behind Sketch) listed many problems with the MAS at a recent conference [5]. Wil Shipley (well-known within the community) has also written about it [6].

And now you have another flagship OS X app ditching the MAS due to the multitude problems it creates. The message is loud and clear - if you're a real software business, not a hobbyist at home, don't waste your time with the MAS - it simply does not allow you to run your busienss properly.

When the companies building the flagship apps for the platform publicly state they cannot do business due to the restrictions of the Mac App Store and then abandon the dysfunctional virtual marketplace, then you know Apple have pushed them beyond the edge. No company would just decide to leave the MAS unless the situation is hurting them significantly and holding them back. And unfortunately, there are almost no words to describe how bad the MAS has been for the ecosystem and innovation on the platform. [2]

You also get ridiculous stuff like Intuit because of the limitations [4].

Even if Apple fixes the Mac App Store one day, which is highly unlikely given that in 5 years they have done absolutely nothing, developers have been burned once and will be skeptical. You know, the whole "Fool me once, shame on you, fool me twice, shame on me".

When people say that everything is fine and dandy with the MAS, they seem to be misguided - no one is asking Apple to make everyone a millionare. Developers are asking for Apple not to force simplistic business models and allow companies to have the ability to choose what works for them.

I used to be hopeful for years but no more. I have zero faith that Apple will listen to indies and solve their problem, they've got no leverage. And that's a real pity. Instead of pairing high quality hardware with high quality software, we have a platform encouraging predatory tactics and milking of customers. A truly sad situation. And that's a real shame because the platform I love and have invested a decade in deserves better. It might even be too late - the damage to developers has been enormous.

[1] http://blog.helftone.com/mac-app-store-the-subtle-exodus/

[2] http://mjtsai.com/blog/2015/11/12/no-one-minding-the-store/

[3] http://dancounsell.typed.com/articles/not-on-the-mac-app-sto...

[4] http://mjtsai.com/blog/2015/11/24/quicken-2015-switches-from...

[5] https://twitter.com/tmaes/status/657213874970763267

[6] https://twitter.com/wilshipley/status/669321851793879040

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