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It happened before, with the transition from Mozilla Suite to Firefox. And let's be honest: XUL was just lipstick on the pig that is cross-platform development. HTML/CSS/JS are now fast enough to look like a slightly better pig, so here we go. Also, there's a generational shift underway. You and me could find crazy that people would openly choose to use IDEs built on HTML/CSS/JS, but that's what a lot of young folks…
> You and me could find crazy that people would openly choose to use IDEs built on HTML/CSS/JS, but that's what a lot of young folks are doing I'm 25 and I feel to old for this industry already.
I must say: Atom Editor is great. Using HTML/CSS/JS to build desktop/mobile apps really makes sense to me, especially given that:
- You only have to support one rendering engine. - You have access to the latest Web Components/ES6/CSS3 features. - You can rely on native Node.js modules when needed.
It's good for portability, HTML/CSS became better at UI, JS becomes a better language, current IDEs are great, live debugging tools are great.