I made this demo using http://www.pixijs.com/ Something I'm really happy with is the psuedo-3d effect on the cat using a displacement map. I took the cat sprite ( http://dn.ht/picklecat/mesmercat.png ) and made a "depth map" ( http://dn.ht/picklecat/mesmercatdisplacement.jpg ) where white is closest and black is furthest. This information is used to determine how far to move the underlying pixels. It's enough to give…
I'd like to congratulate you for the fact that this has higher production values than the majority of WebGL applications out there.
1. Doesn't crash video card driver. 2. Doesn't crash browser. 3. Doesn't show empty tab. 4. Doesn't cause 100% CPU usage. 5. Doesn't hang browser forever.