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Gimp 2.9.2 Released

gimp.org

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Re: Gimp 2.9.2 Released

#51
post #5

Great, lots of new features. But the crucial thing for me is still marked "wontfix": allow saving to external formats directly. I often open some png or jpeg, edit it and want to save it. But no, I have to export it, confirm that I want to overwrite the file I am editing, and then confirm that I don't want to save to .xcf before closing file or Gimp. Infuriating. It makes me want to fork it just fix this nonsense, bu…

Managing a famous software, with each release we get "Good release but the crucial thing for me is that they didn't fix feature-X-for-me". However, in the current situation, I confirm that Gimp is obnoxious in claiming that other formats don't exist.

Re: Gimp 2.9.2 Released

#52
I love Gimp, I'm using it everyday. It took me some time to get used to it coming from PS but now I don't even remember how PS was, haven't used it in almost a decade since it was PS3 or something.

Kudos to the Gimp developers and contributors.

Re: Gimp 2.9.2 Released

#53
post #38
post #19

Earlier quoted context omitted.

I haven't used Photoshop in quite a few years, but I'm pretty sure it works (or worked) the same way as Gimp. Maybe people who do a lot of work in image editing software are accustomed to this workflow? It seems reasonable, since exporting flattens layers and such, which a professional would probably want to preserve (and may not want to risk accidentally losing).

In PS you have "save as" dialogue in which you pick extension, and "save for web" which additionally lets you fine-tune optimisation. In gimp ctrl+s brings you "save image" dialogue that explictly forbids you from saving anything but XCF, which I too find very annoying when doing quick fixes in batch of graphics that don't have xcf source.

I've taken to using the "File > Overwrite $filename..." option.

Re: Gimp 2.9.2 Released

#54

My main issue with Gimp was and still is the user experience. Every year I try and get back to using it, and every year I realize it doesn't compare to things like Sketch, Acorn or Adobe's suite. That's honestly the only reason I am still using MacOS.

Try Krita, friend

I found Krita didn't work very well on OSX when I tried it this week. There was about 100ms of lag when drawing using the default brush on a blank canvas which is pretty unusable. Disappointing since I really like it on Windows. At least there's pixelmator I guess.

Re: Gimp 2.9.2 Released

#55

On that topic I would be curious what people use on mac other than photoshop for both Gimp and Inkscape. The best I found so far is Affinity Photo and Affinity Designer but while they are superior than Gimp and Inkscape in many regards, they are also lacking in others :(

I like Intaglio [1] for vector drawing. It always seems to get overlooked in threads like these, so I suspect it's not as well known as it IMHO deserves to be.

[1] http://www.purgatorydesign.com/Intaglio/

Re: Gimp 2.9.2 Released

#56
post #54

Earlier quoted context omitted.

Try Krita, friend

I found Krita didn't work very well on OSX when I tried it this week. There was about 100ms of lag when drawing using the default brush on a blank canvas which is pretty unusable. Disappointing since I really like it on Windows. At least there's pixelmator I guess.

Krita developers are working on improvements to the Mac OS port, keep an eye out for 3.0 and 3.1 come out in the next few months.

Re: Gimp 2.9.2 Released

#57
IMHO they need to push 2.10 out quickly with no new features unless they are completely ready to go. Then I'd like to see GTK3 get done with Wayland support. At that point GIMP would finally have its internals up to date. Feature work should be a lot easier from there.

Re: Gimp 2.9.2 Released

#58
ITT: People comparing gimp to Photoshop. I didn't see a mention of GEGL, which is the reason this release is so important. GEGL has been worked on for the better part of a decade now. it's finally being implemented. This is like Netscape 6 levels of big.
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