2015 AIIDE Starcraft AI Competition – Report and Results
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2015 AIIDE Starcraft AI Competition – Report and Results
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Re: 2015 AIIDE Starcraft AI Competition – Report and Results
#2BWAPI GitHub page [0]
StarCraft Broodwar AI development Wiki[1]
The obligatory IRC channel where we discuss random topics concerning AI development[2]
[0] https://github.com/bwapi/bwapi
Re: 2015 AIIDE Starcraft AI Competition – Report and Results
#3Re: 2015 AIIDE Starcraft AI Competition – Report and Results
#4> My bot has a variety of different strategies that it can execute. The strategy to execute is chosen randomly using weights, and the weights are adjusted based on previous match results. It's pretty simple but I guess it could be called learning.
The top 3 bots are independent entries, and beat the bots using learning algorithms such as UCB1 from research institutions. The author of the bot ranked second does think that other bots that minimized hand-crafted solutions would be more interesting: https://dl.dropboxusercontent.com/u/23817376/Starcraft/AIIDE...
Re: 2015 AIIDE Starcraft AI Competition – Report and Results
#5Re: 2015 AIIDE Starcraft AI Competition – Report and Results
#6The faq links for each bot are interesting. The author of the bot ranked first (Tscmoo) doesn't think the bot uses any interesting AI techniques or algorithms: https://dl.dropboxusercontent.com/u/23817376/Starcraft/AIIDE... > My bot has a variety of different strategies that it can execute. The strategy to execute is chosen randomly using weights, and the weights are adjusted based on previous match results. It's pre…
Basically, 4 pool beats all but one of the bots in the game over 50% of the time (often above 80-90%).
Re: 2015 AIIDE Starcraft AI Competition – Report and Results
#7The faq links for each bot are interesting. The author of the bot ranked first (Tscmoo) doesn't think the bot uses any interesting AI techniques or algorithms: https://dl.dropboxusercontent.com/u/23817376/Starcraft/AIIDE... > My bot has a variety of different strategies that it can execute. The strategy to execute is chosen randomly using weights, and the weights are adjusted based on previous match results. It's pre…
Re: 2015 AIIDE Starcraft AI Competition – Report and Results
#8The faq links for each bot are interesting. The author of the bot ranked first (Tscmoo) doesn't think the bot uses any interesting AI techniques or algorithms: https://dl.dropboxusercontent.com/u/23817376/Starcraft/AIIDE... > My bot has a variety of different strategies that it can execute. The strategy to execute is chosen randomly using weights, and the weights are adjusted based on previous match results. It's pre…
I'd noticed too that the winner claimed to use just a variety of hand-rolled strategies, and wonder why that is. Has anyone had the time to dig into the code? Is this a case of well-writen "naive" code trumping theoretically-better but poorly-implemented algorithms, or are there properties of the game state-space which make e.g. Monte Carlo tree search perform poorly?