Introducing the new Google+
201–210 of 300 posts
Re: Introducing the new Google+
#202Earlier quoted context omitted.
I think the biggest issue is the design. The card layout is generally big no-no in design community. It presents too many choices for the reader for where to focus. Users don't like to make choices because it represents friction in consumption. The FB layout is one item at a time with small column so eyes doesn't have to scan right to left too much. If user doesn't like item you just move on. The ranking of posts is…
> The card layout is generally big no-no in design community. Pinterest.
Re: Introducing the new Google+
#203Charise Strandberg via Google+ Daniel Brinneman shared this via Google+ Antonio Valdés via Google+ I see Google+'s commenting is still drowned out by sharing notifications. Google, there's a reason everyone turned off trackbacks ten years ago. It's just noise for anyone reading that page to filter out.
person1: @theirfriend person2: @afriend person3: @friendname you'd like this ... and so on forever
If someone's referring something to someone, leave me out of it. That's not a comment to the OP nor to the masses. It's just cruft. You can allude to it "504 people shared this", but the detail is unnecessary.
Re: Introducing the new Google+
#204Earlier quoted context omitted.
The new reddit mobile page has the same problem. On the old http://i.reddit.com I usually get 1-3 more links per page than on the new http://m.reddit.com Who actually thinks that all that padding and those stupid navbars are a good idea? On mobile my screen estate is very valuable and I don't want to waste it on unnecessary things.
Designers from San Francisco, that's who. Current design trends favor "negative space", so text has to be spaced widely, with huge margins and hairsbreadth-thin fonts.
Negative space would be allowing the space between items to create a division instead of the borders and shadows.
Re: Introducing the new Google+
#205Google had things figured out with its crisp white aesthetic. Superfluous cards and shadows (thanks Material Design) has borked design at Google.
Re: Introducing the new Google+
#206Re: Introducing the new Google+
#207I'm not entirely sure what Google+ is anymore. Who is the target audience?
Ingress players, mostly. I think some of the largest and most active communities on the site deal with the game, and given how the game is stagnant and (at least in my region) people are losing interest, that's telling about G+ itself.
Re: Introducing the new Google+
#208Earlier quoted context omitted.
Since the web has gone into distributed application / magazine, density has dropped. http://imgur.com/MRnd81J http://motherfuckingwebsite.com/ http://justinjackson.ca/words.html TBC
Please tell me you are kidding with that first image. Seriously. Not a single website actually looks like that.
Re: Introducing the new Google+
#209Re: Introducing the new Google+
#210Earlier quoted context omitted.
It's not just a Google thing. Recently there was a HN thread on devmag.io -- they have the same problem. I measured it: in the same space HN gives me 18 stories, Devmag.io gives me barely 2. Unfortunately, I think Google people know and they just don't care. They don't want people who know what RSS is, people who care about information density; they are going after the Pinterest crowd, the sort of people who read Cos…
The new reddit mobile page has the same problem. On the old http://i.reddit.com I usually get 1-3 more links per page than on the new http://m.reddit.com Who actually thinks that all that padding and those stupid navbars are a good idea? On mobile my screen estate is very valuable and I don't want to waste it on unnecessary things.
Try this my redesign reddit. http://reddit.premii.com/ I hope reddit does something like this, and let user configure layout for each subreddit.