Live data from Hacker News

Dockercraft: Manage Docker containers from Minecraft

github.com

61–70 of 115 posts

Re: Dockercraft: Manage Docker containers from Minecraft

#62
post #14

Do you realize what you've actually built? A way for people to "hack" by flying through 3d space into computer bricks representing server apps. 90s Hollywood thanks you.

You're too late. https://www.cs.unm.edu/~dlchao/flake/doom/

I immediately thought of this. Dockercraft is the perfect modern recreation of this.

Re: Dockercraft: Manage Docker containers from Minecraft

#63

This is probably offtopic, but the state of Minecraft modding is really bad * One dude is maintaining Forge/MinecraftCodersPack/Fernflower, which powers pretty much every mod * Ad-infested forums and adfly links are the preferred way of distributing mods * The last moddable client version is 1.8.0, 1.9 is out. * Getting a mod started is really difficult, and it's not clear what should/shouldn't be in source control.…

This is true. MeddleAPI[1] is the new hotness as it allows mods to be version-agnostic, however it's still early and there's little documentation. Mojang has been talking about potentially releasing some kit for modding for years, but with the C++ based "Minecraft Windows 10 Edition" out, I see little chance of that happening now. I'm glad to see this though. I have been working on a file editor for minecraft[2] that…

Minetest is very... opinionated... when it comes to modding. Gluing a Java webserver to it as I've done with Minecraft wouldn't be possible, as far as I can tell.

Re: Dockercraft: Manage Docker containers from Minecraft

#66
post #48

This is the future of computing, and I mean that without any irony whatsoever. Simulating physical spaces as a metaphor for complex systems is incredibly powerful. I expect to see much more of this in the coming decade, especially once VR starts hitting its stride.

I disagree. It may start to make some sense if we get full VR/AR, but right now, with limited screen-space of 2D monitors, using such a system is much more complex and time-consuming than doing things directly.

That said, I'm considering installing it just to have an excuse for playing Minecraft at work.

Re: Dockercraft: Manage Docker containers from Minecraft

#69

Earlier quoted context omitted.

This is true. MeddleAPI[1] is the new hotness as it allows mods to be version-agnostic, however it's still early and there's little documentation. Mojang has been talking about potentially releasing some kit for modding for years, but with the C++ based "Minecraft Windows 10 Edition" out, I see little chance of that happening now. I'm glad to see this though. I have been working on a file editor for minecraft[2] that…

Minetest is very... opinionated... when it comes to modding. Gluing a Java webserver to it as I've done with Minecraft wouldn't be possible, as far as I can tell.

I haven't done any Minetest modding, but I'm sure a pretty large part of that is due to the lack of a JVM. Forge can easily enough unpack the jar for clean enough source to plug into. C++ requires the Minetest devs themselves to guess what modders want to do and build Lua entrypoints. With the new Windows 10/Pocket edition of Minecraft being C++ as well, they'd have to do the same thing I would think.

Re: Dockercraft: Manage Docker containers from Minecraft

#70
post #48

This is the future of computing, and I mean that without any irony whatsoever. Simulating physical spaces as a metaphor for complex systems is incredibly powerful. I expect to see much more of this in the coming decade, especially once VR starts hitting its stride.

I doubt it. I only want to see relevant information on my UI. How is a 3D spatial representation relevant to the daily tasks of a sysadmin? The relationship between these two information spaces seems tenuous to me.
Post reply on HN