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Dockercraft: Manage Docker containers from Minecraft

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Re: Dockercraft: Manage Docker containers from Minecraft

#42

This is probably offtopic, but the state of Minecraft modding is really bad * One dude is maintaining Forge/MinecraftCodersPack/Fernflower, which powers pretty much every mod * Ad-infested forums and adfly links are the preferred way of distributing mods * The last moddable client version is 1.8.0, 1.9 is out. * Getting a mod started is really difficult, and it's not clear what should/shouldn't be in source control.…

Forgive me for nitpicking, but your second to last point is incorrect.

Mojang/MS are working on version 1.9 but the latest version released (by default) to clients is 1.8.8, the rest are snapshots of 1.9 (IE not official version releases.. which means in turn modding tools and server frameworks will not upgrade until the full release of 1.9)

Re: Dockercraft: Manage Docker containers from Minecraft

#43
post #30
post #17

Earlier quoted context omitted.

Relevant: http://i.imgur.com/Owqq8ip.gif

Also: http://i.imgur.com/wheS1sW.gif

I was going to slam this "reddit style comment thread" but this is actually a great example of the Dockercraft in fiction!

Re: Dockercraft: Manage Docker containers from Minecraft

#44

https://github.com/docker/dockercraft/issues/3 is a wonderful bug report.

Oh yes! It was so funny to read that one! :D We should start listing hilarious bug reports, I sure we're going to get quite a bunch.

"My web server died when I ran into the wall"

"Not enough bricks to establish connection to db container"

"Firewall daemon in container shuts off at night then comes back on automatically at day"

...yea

Re: Dockercraft: Manage Docker containers from Minecraft

#45
post #24

Dude, if you really wanna see containers use Sysdig: https://sysdig.com/wp-content/uploads/2015/07/screen-dynamic...

I'm going to go out on a limb here and guess that that this fills a slightly different need than Sysdig. Sysdig is amazing though.

Re: Dockercraft: Manage Docker containers from Minecraft

#46

This is probably offtopic, but the state of Minecraft modding is really bad * One dude is maintaining Forge/MinecraftCodersPack/Fernflower, which powers pretty much every mod * Ad-infested forums and adfly links are the preferred way of distributing mods * The last moddable client version is 1.8.0, 1.9 is out. * Getting a mod started is really difficult, and it's not clear what should/shouldn't be in source control.…

Forgive me for nitpicking, but your second to last point is incorrect. Mojang/MS are working on version 1.9 but the latest version released (by default) to clients is 1.8.8, the rest are snapshots of 1.9 (IE not official version releases.. which means in turn modding tools and server frameworks will not upgrade until the full release of 1.9)

Yep, you're correct.

Re: Dockercraft: Manage Docker containers from Minecraft

#47
post #6
post #2

Prior work: http://psdoom.sourceforge.net/ :)

With enough games and enough time we could have a real interesting set of game-based tooling :)

Or a really great way to learn someone's distributed architecture. How fun would it be to explore around in 3D and seeing the data flow in various ways.
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