This is probably offtopic, but the state of Minecraft modding is really bad * One dude is maintaining Forge/MinecraftCodersPack/Fernflower, which powers pretty much every mod * Ad-infested forums and adfly links are the preferred way of distributing mods * The last moddable client version is 1.8.0, 1.9 is out. * Getting a mod started is really difficult, and it's not clear what should/shouldn't be in source control.…
Well Microsoft owns Minecraft. So I imagine modding will get more official support in a year. Probably a nicer API too.
Dockercraft: Manage Docker containers from Minecraft
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Re: Dockercraft: Manage Docker containers from Minecraft
#32Earlier quoted context omitted.
Ah I didn't realise cpw had come back. That's good news. By MDK do you mean Forge? MDK doesn't seem to be used except in one forum thread.
The mdk (renamed from src zip, because it no longer contained the forge source) is a zip containing a template mod, gradle buildscript, and instructions on setting up your ide, you c an download it here: http://files.minecraftforge.net/
Re: Dockercraft: Manage Docker containers from Minecraft
#33>r = os.execute("goproxy exec?cmd=docker+stop+" .. containerID) Please no.
Re: Dockercraft: Manage Docker containers from Minecraft
#34Re: Dockercraft: Manage Docker containers from Minecraft
#35Re: Dockercraft: Manage Docker containers from Minecraft
#36Mind = blown. Why not visualize code like this? Walking around in your API, watching the flow of data... :)
Re: Dockercraft: Manage Docker containers from Minecraft
#37can you use some sort of redstone contraption to interact with the containers?
Re: Dockercraft: Manage Docker containers from Minecraft
#38https://github.com/docker/dockercraft/issues/3 is a wonderful bug report.
Re: Dockercraft: Manage Docker containers from Minecraft
#39Earlier quoted context omitted.
Relevant: http://i.imgur.com/Owqq8ip.gif
Also: http://i.imgur.com/wheS1sW.gif