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Dockercraft: Manage Docker containers from Minecraft

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21–30 of 115 posts

Re: Dockercraft: Manage Docker containers from Minecraft

#21
post #18

This is probably offtopic, but the state of Minecraft modding is really bad * One dude is maintaining Forge/MinecraftCodersPack/Fernflower, which powers pretty much every mod * Ad-infested forums and adfly links are the preferred way of distributing mods * The last moddable client version is 1.8.0, 1.9 is out. * Getting a mod started is really difficult, and it's not clear what should/shouldn't be in source control.…

Couldn't agree more about how difficult it is to mod the game... but 1.9 definitely is not out yet. Update changelog: http://mcupdate.tumblr.com/

Sorry, got mixed up with 1.8.8

Re: Dockercraft: Manage Docker containers from Minecraft

#22

This is probably offtopic, but the state of Minecraft modding is really bad * One dude is maintaining Forge/MinecraftCodersPack/Fernflower, which powers pretty much every mod * Ad-infested forums and adfly links are the preferred way of distributing mods * The last moddable client version is 1.8.0, 1.9 is out. * Getting a mod started is really difficult, and it's not clear what should/shouldn't be in source control.…

Docker 2.0 will fix all this. Oh wait you were talking about minecraft

Re: Dockercraft: Manage Docker containers from Minecraft

#23

This is probably offtopic, but the state of Minecraft modding is really bad * One dude is maintaining Forge/MinecraftCodersPack/Fernflower, which powers pretty much every mod * Ad-infested forums and adfly links are the preferred way of distributing mods * The last moddable client version is 1.8.0, 1.9 is out. * Getting a mod started is really difficult, and it's not clear what should/shouldn't be in source control.…

About this time last year I was working on an animal mod. The tools and documentation were pretty abysmal. Doing anything interesting required a lot of messing around. I'm not doing any more modding of MineCraft until official work is done on an API.

Re: Dockercraft: Manage Docker containers from Minecraft

#25

This is probably offtopic, but the state of Minecraft modding is really bad * One dude is maintaining Forge/MinecraftCodersPack/Fernflower, which powers pretty much every mod * Ad-infested forums and adfly links are the preferred way of distributing mods * The last moddable client version is 1.8.0, 1.9 is out. * Getting a mod started is really difficult, and it's not clear what should/shouldn't be in source control.…

I disagree with it being difficult to get a mod started, you simply download the mdk (like a mod template) and follow the instructions on the readme. I'm not sure, but they might even have a git ignore in the mdk these days.

Edit: In addition, LexManos is no longer the sole contributor, cpw has returned, and MCP has always been a separate project which has managed to keep a core team.

About 1.9, because the minecraft code is obfuscated and very complex, updating forge to new minecraft versions takes a long time for MCP to release mappings, then forge to port etc, so I'm really not surprised that updating takes a while.

Most mods these days are distributed through curse forge, which although has adverts, is reputable and curse pays per download. The minecraft forums are as buggy and crap laden as always unfortunately.

Re: Dockercraft: Manage Docker containers from Minecraft

#26
post #25

This is probably offtopic, but the state of Minecraft modding is really bad * One dude is maintaining Forge/MinecraftCodersPack/Fernflower, which powers pretty much every mod * Ad-infested forums and adfly links are the preferred way of distributing mods * The last moddable client version is 1.8.0, 1.9 is out. * Getting a mod started is really difficult, and it's not clear what should/shouldn't be in source control.…

I disagree with it being difficult to get a mod started, you simply download the mdk (like a mod template) and follow the instructions on the readme. I'm not sure, but they might even have a git ignore in the mdk these days. Edit: In addition, LexManos is no longer the sole contributor, cpw has returned, and MCP has always been a separate project which has managed to keep a core team. About 1.9, because the minecraft…

Ah I didn't realise cpw had come back. That's good news.

By MDK do you mean Forge? MDK doesn't seem to be used except in one forum thread.

Re: Dockercraft: Manage Docker containers from Minecraft

#29
post #25

Earlier quoted context omitted.

I disagree with it being difficult to get a mod started, you simply download the mdk (like a mod template) and follow the instructions on the readme. I'm not sure, but they might even have a git ignore in the mdk these days. Edit: In addition, LexManos is no longer the sole contributor, cpw has returned, and MCP has always been a separate project which has managed to keep a core team. About 1.9, because the minecraft…

Ah I didn't realise cpw had come back. That's good news. By MDK do you mean Forge? MDK doesn't seem to be used except in one forum thread.

The mdk (renamed from src zip, because it no longer contained the forge source) is a zip containing a template mod, gradle buildscript, and instructions on setting up your ide, you c an download it here: http://files.minecraftforge.net/

Re: Dockercraft: Manage Docker containers from Minecraft

#30
post #17
post #14

Do you realize what you've actually built? A way for people to "hack" by flying through 3d space into computer bricks representing server apps. 90s Hollywood thanks you.

Relevant: http://i.imgur.com/Owqq8ip.gif

Also: http://i.imgur.com/wheS1sW.gif
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