How Apple Is Giving Design a Bad Name
fastcompany.com
How Apple Is Giving Design a Bad Name
1–10 of 97 posts
Re: How Apple Is Giving Design a Bad Name
#2I'm not a designer and maybe its just personal preference, but I'm a long time Android user and this is the first time the stock Android has been pleasant to look at. I use other's iPhones and, despite the great display, the UI now appears rather dull in comparison.
Re: How Apple Is Giving Design a Bad Name
#3Some valid points but all rather overstated ("destroying design") and finishes with admitting that a lot was fixed in iOS 9. However, that's not enough because another overblown article calls new features "secret"...
Re: How Apple Is Giving Design a Bad Name
#4Force touch is a good example of this. Adding a new action without any signifier for its availability or its purpose when we already have a baffling mix of durations and gestures. Madness.
An innovation by a platform would be to invent a new way to aid discovery / learnability of a UI not just add a new input. For example gestures - there should be a system standard way to be told about the available gestures and their effect for each screen - a bit like browsing a menu to learn what a tool can do. Instead its left to each app to try and invent a tutorial mode.
Re: How Apple Is Giving Design a Bad Name
#5cf: Tognazzini's "Top Ten Reasons the Apple Dock Sucks" (http://www.asktog.com/columns/044top10docksucks.html)
Re: How Apple Is Giving Design a Bad Name
#6I think Android has surpassed iOS in terms of design and usability. I upgraded to a Android 5.0 recently (lightly modded by One Plus), and the design is really stunning. The icons have been redesigned to appear as though they they are made of actual flat material adding almost a hybrid 3d flat design that looks great. The colors are vibrant without being overwhelming. Messenger and Contacts applies a new color to you…
> The production of beautiful objects is only one
> small component of modern design…
As the authors say, and as Steve Jobs and Jony Ive have reiterated in almost every Apple product launch, how something looks is only a small part of the design Apple focuses on. Historically, the priority is how things _work_.This is probably the most misunderstood aspect of Apple products. A screenshot of software XYZ may look just as thoughtful as an Apple product, but rarely in practice is that true.
Re: How Apple Is Giving Design a Bad Name
#7Re: How Apple Is Giving Design a Bad Name
#8I think Android has surpassed iOS in terms of design and usability. I upgraded to a Android 5.0 recently (lightly modded by One Plus), and the design is really stunning. The icons have been redesigned to appear as though they they are made of actual flat material adding almost a hybrid 3d flat design that looks great. The colors are vibrant without being overwhelming. Messenger and Contacts applies a new color to you…
http://appleinsider.com/articles/15/10/05/youtube-for-ios-ge...
Re: How Apple Is Giving Design a Bad Name
#9Its a good article. Force touch is a good example of this. Adding a new action without any signifier for its availability or its purpose when we already have a baffling mix of durations and gestures. Madness. An innovation by a platform would be to invent a new way to aid discovery / learnability of a UI not just add a new input. For example gestures - there should be a system standard way to be told about the availa…
Even with a tutorial, there is no smooth transition in a touch interface. Nothing to indicate that a double tap or a three-finger swipe will be recognized. Instead of being presented with new features, the user needs to go looking for them.
Re: How Apple Is Giving Design a Bad Name
#10Its a good article. Force touch is a good example of this. Adding a new action without any signifier for its availability or its purpose when we already have a baffling mix of durations and gestures. Madness. An innovation by a platform would be to invent a new way to aid discovery / learnability of a UI not just add a new input. For example gestures - there should be a system standard way to be told about the availa…
I think if Apple keeps Force Touch to certain specific use cases e.g. pop or contextual menus off app icons then it could be still very useful.