It plays the opening and middle game impressively well - provided one plays reasonable moves. I'm a 4 dan amateur player and it had me beat around move 40. Its strength deteriorates to a complete beginner fairly quickly whenever there's a fight or a nonstandard situation.
That's about what I would expect. The two major weaknesses of "naively" training a Go player in this no-look-ahead purely-supervised way are: 1) The training data only consists of positions that occurred in professional games. This means positions that are not likely to occur in that context have no training data, making the network liable to play poorly. 2) The lack of any kind of planning ahead means situations tha…
Concretely, if the player plays worse does the net respond at that level ?