Earlier quoted context omitted.
And just to be clear. The answer for children is to make learning to love learning play. And the way to do that in a way that scales is through a video game. That is the future of education. Games for children that teach them how to learn, that they then use to set their own educational path. With teachers, schools, mentors, and advisors helping along the way.
They'll screw it up anyway. I believe the core issue is just about agency: kids will enjoy and learn from anything and everything if they don't feel forced to do so . The best way to absolutely ruin a book? Make it a required reading in school. The best way to make a totally crap game that is neither fun nor educating? Make an educational game. If you want to kids to learn and have fun at the same time, you have to a…
My 5 y. daughter is completely enthralled by a spelling and reading game on IPad. This leads me to disagree and claim instead that a crap game is not made good by educational goals but a good educational game is provably plausible - it just needs to be a good game.