I am perplexed. Modern games are fantastically more visually appealing and contentwise impressive than this. Modern films utilize computer graphics that are far more impressive still. What is it about single model viewer that makes it headline material? It looks nice, though.
BMW i8 in WebGL
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Re: BMW i8 in WebGL
#22Re: BMW i8 in WebGL
#23I am perplexed. Modern games are fantastically more visually appealing and contentwise impressive than this. Modern films utilize computer graphics that are far more impressive still. What is it about single model viewer that makes it headline material? It looks nice, though.
Have you tried it on your mobile? The fact you can experience this kind of content in the mobile browser and even mobile Facebook and Twitter clients without having to visit an app store is new and IMHO, very exciting.
Re: BMW i8 in WebGL
#24I am perplexed. Modern games are fantastically more visually appealing and contentwise impressive than this. Modern films utilize computer graphics that are far more impressive still. What is it about single model viewer that makes it headline material? It looks nice, though.
Re: BMW i8 in WebGL
#25When you enter and steer the driving wheel and then get out, the wheels are also turned :)
Re: BMW i8 in WebGL
#26I remember waiting 30 minutes for a crappy vrml model of the Enterprise to download over a 28k modem years ago. This is both impressive, and makes me feel very old.
So: no, not really impressive. Feels like a regression, actually.
(At least the mobile devices of 2015 managed to do 3D acceleration properly. Too bad that desktop never caught up and that the mobile landscape formed by accident due to commoditization, not due to an understanding of open standards.)
Re: BMW i8 in WebGL
#27I remember waiting 30 minutes for a crappy vrml model of the Enterprise to download over a 28k modem years ago. This is both impressive, and makes me feel very old.
It locks up my browser and takes 20 seconds to render one frame. (I guess that would be 0.05 FPS.) So: no, not really impressive. Feels like a regression, actually. (At least the mobile devices of 2015 managed to do 3D acceleration properly. Too bad that desktop never caught up and that the mobile landscape formed by accident due to commoditization, not due to an understanding of open standards.)
Re: BMW i8 in WebGL
#28Re: BMW i8 in WebGL
#29Re: BMW i8 in WebGL
#30To whoever it was a few weeks back who said it looks like the i8 was "giving birth to a Porsche", you were right: Once you've seen it, you can't unsee it. As this visualization demonstrates in nice 3d form.