Earlier quoted context omitted.
> Imagine a component with 5 attributes. Does '==' match them all? Some of them? Loosely or tightly? I'm afraid just seeing '==' in the code is never going to be informative. This is, fundamentally, a disagreement about the value of encapsulation. With an opaque, encapsulated type, '==' should mean whatever makes the most sense in the context of that type. For a pointer that might be "equality" means "same memory add…
Only if you do it that way. Make it MatchForParticularPurpose(v1, v2) instead, and voila no leak. Operators are unique in the language. They hold a special place. They deliberately are written to imply something we already understand. No fair lumping them in with every other attribute or method of an encapsulated type. Intuition is a very, very poor thing to depend upon in a programming language. I disagree heartily…
Making the name more opaque won't save you at all. You're making what should be a local detail -- how your type implements equality -- into something that only works when it is global knowledge.
Consequently, your type is brittle and incomposable with types that aren't infected with this knowledge:
[instance11, instance2, instance3].sort
won't do anything sensible until we infect either the Array type or the call site with non-local knowledge about your type.Every type you build in this manner will find knowledge about itself diffusing throughout your application, like children peeing in a pool. Composition will be limited, inflexible, and require manual insertion of type-specific knowledge, because you have failed to encapsulate knowledge about equality.
Everything needs to know about everything else, and in the end you've built a tightly coupled ball of mud.