Earlier quoted context omitted.
What type of work do you do that you never have urgent bug fixes and/or never have features that take more than a day to complete? Sure it's optimal to work linearly, but in the real world things come up. Now if you are looking for a reason to tell stakeholders to suck it up and wait, then poor branching support may help you, but that's a technical solution to a managerial problem. If you're interested in having the…
What type of work do you do that you never have urgent bug fixes and/or never have features that take more than a day to complete? I've always worked to constrain non-linear development to the absolute minimum required because the technical costs are easily dwarfed by the human communication overhead and inherent organizational complexity engendered in multiple disparate branches of development.
What you're talking about seems to be multiple, long-running development or release branches. Those are hard to manage and generally a bad idea in any VCS. But, with a system like Git, you don't tend to have long-lived divergent development branches. Typical branch lifetimes are more like hours or days, rather than weeks or months. There are exceptions, but by-and-large, branches are just used differently in git.