Oculus’ New $99 Samsung Gear VR Makes Serious Virtual Reality Affordable
71–80 of 105 posts
Re: Oculus’ New $99 Samsung Gear VR Makes Serious Virtual Reality Affordable
#72I wonder how effective this VR actually is. It seems that VR heavily depends on high quality screens, with very high resolution, and low latency and persistence. However this works with a screen that isn't optimised for those attributes. $99 may be good, but it seems likely that it will be much worse than the Oculus Rift, I think is targeting ~$400-500, and could be far better. Is it worth it?
The Gear VR requires a phone with a 2560 * 1440 resolution. That's actually higher than Oculus DK2, which is only 1920 * 1080. I have a Gear VR for Note 4 and it's pretty awesome (especially for 360° video)... But there's just no content yet. I'm really looking forward to Land's End , a new Gear VR game from Monument Valley's makers: http://www.theverge.com/2015/9/21/9353235/lands-end-vr-game-...
Re: Oculus’ New $99 Samsung Gear VR Makes Serious Virtual Reality Affordable
#73Earlier quoted context omitted.
The Gear VR requires a phone with a 2560 * 1440 resolution. That's actually higher than Oculus DK2, which is only 1920 * 1080. I have a Gear VR for Note 4 and it's pretty awesome (especially for 360° video)... But there's just no content yet. I'm really looking forward to Land's End , a new Gear VR game from Monument Valley's makers: http://www.theverge.com/2015/9/21/9353235/lands-end-vr-game-...
Content is precisely the problem. Carmack even admits as much here: http://uploadvr.com/john-carmack-talks-difficulty-mobile-pos... That guy's pretty outspoken. (And yes, he's referring to live action content; I presume mobile VR will be tilted more toward video streaming etc than gaming, but I could be wrong.)
Re: Oculus’ New $99 Samsung Gear VR Makes Serious Virtual Reality Affordable
#74Re: Oculus’ New $99 Samsung Gear VR Makes Serious Virtual Reality Affordable
#75Earlier quoted context omitted.
Any chance you have a URL to a transcript or video of this lecture?
1:35 http://www.twitch.tv/oculus/v/17538854
Carmack's: http://www.twitch.tv/oculus/v/17538854?t=3h31m10s
Re: Oculus’ New $99 Samsung Gear VR Makes Serious Virtual Reality Affordable
#76Earlier quoted context omitted.
Wow, that's awesome! My 3-year-old video card uses 160 watts of power and roars like a jet engine running CS:GO at 1080p. It blows my mind that we've come so far so fast.
The trend lines showed a year ago that a high end smartphone in about 3 years from now (mid-way through the PS4's lifetime) will have higher paper specs than a PS4 ( paper specs , not necessarily as well-utilized). An Nvidia Shield tablet is on paper roughly equivalent to an XBox360. The Shield set top box is double that. A few more doublings and the prediction will play out.
Re: Oculus’ New $99 Samsung Gear VR Makes Serious Virtual Reality Affordable
#77Earlier quoted context omitted.
The trend lines showed a year ago that a high end smartphone in about 3 years from now (mid-way through the PS4's lifetime) will have higher paper specs than a PS4 ( paper specs , not necessarily as well-utilized). An Nvidia Shield tablet is on paper roughly equivalent to an XBox360. The Shield set top box is double that. A few more doublings and the prediction will play out.
3 years from now, the PS4 will be 5 years old and much cheaper than a high-end smartphone.
the point isn't that phones are cheaper than other things, it's that you need one anyways.
Re: Oculus’ New $99 Samsung Gear VR Makes Serious Virtual Reality Affordable
#78As an aside, I really wish Google and Oculus could get together and work out how to allow Cardboard apps to take advantage of the extra hardware from the Gear VR if it's available. Using a Gear VR and then trying Cardboard shows how woefully inadequate Cardboard is; but there are some cool Cardboard apps that I'd really love to be able to try with the much much better tracking of my Gear VR.
Re: Oculus’ New $99 Samsung Gear VR Makes Serious Virtual Reality Affordable
#79Earlier quoted context omitted.
No, it's significantly better. The headset has MEMS sensors running at 1 KHz (the Note 4 runs at 100 Hz IIRC), which means the head-tracking is perceptually flawless. Add to that the quality of the optics, the high quality screen, the wide field of view, and the difference is substantial; if you haven't tried both, just trust me. They're not even in the same category. Now, the Zeiss headset, that thing is just a high…
Sorry, but there is no screen with this device, correct?
Re: Oculus’ New $99 Samsung Gear VR Makes Serious Virtual Reality Affordable
#80Ok, but it's not the right product to bring VR to the masses.