I wonder how effective this VR actually is. It seems that VR heavily depends on high quality screens, with very high resolution, and low latency and persistence. However this works with a screen that isn't optimised for those attributes. $99 may be good, but it seems likely that it will be much worse than the Oculus Rift, I think is targeting ~$400-500, and could be far better. Is it worth it?
I've tried most VR systems and I think the benefits of Gear FAR outweigh what you lose. The biggest one is that it's wireless so you don't have to worry about the cord at all. You do lose processing power, but quite frankly I think that is fine because it forces developers to really focus on making the UX/UI experience really tight. From the Performance aspect the CV1 is much better and has better interactivity/prese…
I don't know if it was his idea or how involved he really was, just that he said he worked on it. The point is that cardboard was based on this.