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Show HN: %%30%30: A Game

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Re: Show HN: %%30%30: A Game

#76

You know you've been working with ASCII for a long time when you can automatically unescape the title... and then pause, considering whether to unescape again. I think reading the comments on that bug is also rather enlightening; points of note include a 62-level-deep stack trace, comments to the effect of "we don't know what the bug is/how this is supposed to work", and discussions about whether escaping multiple ti…

> Seriously, I'm quite surprised that basic URL handling is still a problem. Making a game to bring this to the attention of a wider audience is certainly a good idea.

I think the problem is that a spec exists, but existing browser incorrectly implemented it (hello Netscape), and given their prevalence browsers are stuck with weird hacks so that existing websites continue to work.

In particular around percent escapes there's lots of trouble. Nothing really specs the encoding to be used for those percent escapes (the RFC only has some odd notes on encodings), and there's a whole bunch of odd behaviours, e.g. how characters are handled when pasting a URL into an address bar vs having it as an href on a web page.

Re: Show HN: %%30%30: A Game

#77
post #64
post #9

Earlier quoted context omitted.

Dark lollipops? Blue trees? What operating system are you using? I'm on a Mac and the lollipops are pink and the trees dark green. I'm considering making a text-only version for people who have weird or no emoji support. Of course I could implement the game in javascript, with nice graphics and all, and perhaps gameplay that works in all browsers and doesn't crash Chrome, but wouldn't that defeat the point of the gam…

The trees inherit #4078c0 from "a" on chrome. The lollipops are #333 inherited from "body". I see exactly that on linux, I have GNU unifont installed. I guess since Mac's are using colorful bitmap emoticons they simply disregard the color property. edit: > weird or no emoji support. I think Apple's emoji support is the weird one. It's a font glyph, it should respect the color property.

Emoji glyphs are not supposed to respect the color property.

Re: Show HN: %%30%30: A Game

#78
post #64

Earlier quoted context omitted.

The trees inherit #4078c0 from "a" on chrome. The lollipops are #333 inherited from "body". I see exactly that on linux, I have GNU unifont installed. I guess since Mac's are using colorful bitmap emoticons they simply disregard the color property. edit: > weird or no emoji support. I think Apple's emoji support is the weird one. It's a font glyph, it should respect the color property.

Emoji glyphs are not supposed to respect the color property.

Apparently emojis can have "emoji representations" (colorful) and "text representations" (foreground color) [1]. I feel that emojis have no place in unicode though.

http://www.unicode.org/reports/tr51/index.html#Design_Guidel...

Re: Show HN: %%30%30: A Game

#79
post #9

Earlier quoted context omitted.

Dark lollipops? Blue trees? What operating system are you using? I'm on a Mac and the lollipops are pink and the trees dark green. I'm considering making a text-only version for people who have weird or no emoji support. Of course I could implement the game in javascript, with nice graphics and all, and perhaps gameplay that works in all browsers and doesn't crash Chrome, but wouldn't that defeat the point of the gam…

It's a shame is gone, otherwise you could've put in moving barriers ;)

News to me. data:text/html,hodor

Re: Show HN: %%30%30: A Game

#80
post #6

You probably want to make it more clear that you're supposed to mouse over the dark lollipops and avoid the blue trees. I assumed the dark chars were the walls I shouldn't touch and just about gave up on it after it was constantly crashing. Then I read the description after the fold and figured it out. Also why not just implement the game in javascript using mouse position events and a canvas for drawing?

>Also why not just implement the game in javascript using mouse position events and a canvas for drawing?

Sorry for being blunt, but is this sarcasm, or did you absolutely miss the point of the "game"?

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