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$1 Unistroke Recognizer

depts.washington.edu

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Re: $1 Unistroke Recognizer

#4
post #3

backward C gives me a caret

Add your drawing as a template, and try again. The point of the $1-family of recognizers is not what they recognize 'out of the box' but that they're very simple to code, and it's easy to extend them by adding example gestures.

Re: $1 Unistroke Recognizer

#5
I wrapped their latest recognizer the $P Point-Cloud Recognizer, as a node.js module here: https://github.com/francoislaberge/outlines

Their implementation is quite clean, it really is a nice clean algorithm. It takes reading it to understand the type of shapes (templates) that work best and also as a user how best to draw them. I added a demo that shows you as you draw what it's internal state is and best guess so far: http://francoislaberge.com/outlines/demo/index.html

Re: $1 Unistroke Recognizer

#6
Also, the following $N multistroke recognizer: https://depts.washington.edu/aimgroup/proj/dollar/ndollar.ht...

I built a pretty cool tweak for iOS 5 that integrated it into the operating system:

https://www.youtube.com/watch?v=35SX6A9fE0g

I haven't thought about it in a long time, but I still think that these gestures could be a great shortcut interface for a multi-touch OS, especially with pressure sensitivity. A deep press could activate the gesture recognizer.

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