Live data from Hacker News

16GB Is a Bad User Experience

david-smith.org

61–70 of 92 posts

Re: 16GB Is a Bad User Experience

#61
I've been bitten by this too. It's not that I need a lot of space for apps, but taking pictures or video can fill up the space quite quickly as is; I can't imagine what it would be like with 4K.

My iPod had 80GB of space. My nikon has a 128GB card in it. These are roles the iPhone is supposed to play, but it's an imitation at best because the storage is so hindered.

That and battery life are the two biggest pains I have with my iPhone, but apple seems to think everything is great as-is in those departments.

Re: 16GB Is a Bad User Experience

#62

I can add to the anecdata that 16GB has not been an issue for me. Isn't there another obvious spin on the data? It seems obvious that at least 70% of users with 16GB phones are doing fine with that amount of storage. Wouldn't it be a poor decision—certainly from a business point of view—to mandate larger storage for them, when they clearly aren't even using 16GB?

70% of all users might not have a problem but the real question is how it impacts the users that matter, the users that voice their opinion and are listened to. I would expect that quite a few of them do notice or would, if they were using 16GB phones.

Re: 16GB Is a Bad User Experience

#63
post #4

Just write a script that would move all the videos and photos off the device when docked each night or each week. 1G a day for photo's and 3 video's should be enough for everybody, you don't have the time to rewatch them anyway. Less is more. Or just get an Android device with a microsd port; 128G is cheap.

And yet juggling two storage points despite being larger then one isn't what one would call "a good user experience".

Re: 16GB Is a Bad User Experience

#64
post #57

Earlier quoted context omitted.

I'd rather be present and use my meat-based memory than have a "memory" on my phone of an event I viewed through a glass, darkly. I'm going to blow your mind: you are actually allowed to do both.

... you are actually allowed to do both. Allowed, yes. Capable, not likely. Multitasking is overrated and actually counterproductive when writing to the meat-store inside your skull.

Who said anything about multitasking? You do one, and then the other!

Re: 16GB Is a Bad User Experience

#65
post #49

Earlier quoted context omitted.

If you want to take a lot of videos and photos... use a camera. It baffles me that people want one tool for all jobs.

convenience is baffling?

No, convenience isn't - but letting it trump utility really is.

Re: 16GB Is a Bad User Experience

#66
post #17

Yeah, it's no good. I have a 16 GB model. I've bought into the iCloud-powered photos syncing, but yet somehow there is never space on my phone. The whole point was to automatically move photos to the cloud, yet 9/10 times I open my camera, it says "Not enough space to take a photo".

Check which apps are being space hogs. Go to Settings->General->Usage->Manage Storage. Some apps like Twitter don't delete their caches. So you have to delete the app and reinstall it to reclaim the space.

For me, that's the real point. We need developers to care. Apple's come out with APIs for app thinning, and they've had the right and wrong way to cache files forever (etc). But, that dev work doesn't increase downloads of your app, and if no one is looking for compliance, you're better off delivering other features.

Twitter might not even know they have a problem! iOS Dev team members are constantly installing new builds of the app.

Re: 16GB Is a Bad User Experience

#67
post #62

I can add to the anecdata that 16GB has not been an issue for me. Isn't there another obvious spin on the data? It seems obvious that at least 70% of users with 16GB phones are doing fine with that amount of storage. Wouldn't it be a poor decision—certainly from a business point of view—to mandate larger storage for them, when they clearly aren't even using 16GB?

70% of all users might not have a problem but the real question is how it impacts the users that matter, the users that voice their opinion and are listened to. I would expect that quite a few of them do notice or would, if they were using 16GB phones.

That makes no sense – those users are free to buy a bigger phone in exchange for the additional fee. Since a large majority of users do not appear to be using the full 16GB available, it seems it would be a poor use of resources to add additional storage for them.

Re: 16GB Is a Bad User Experience

#69
As someone who has a 16gb nexus 5 and is writing this post from a 16gb chromebook that also has a linux installation. Give me a break. 16gb is storage, has nothing to do with a user experience. Your iphone is not a camcorder. If recording video is of utmost importance to you, then buy a phone with massive storage or one that can accept an SD card.

Re: 16GB Is a Bad User Experience

#70
post #62

Earlier quoted context omitted.

70% of all users might not have a problem but the real question is how it impacts the users that matter, the users that voice their opinion and are listened to. I would expect that quite a few of them do notice or would, if they were using 16GB phones.

That makes no sense – those users are free to buy a bigger phone in exchange for the additional fee. Since a large majority of users do not appear to be using the full 16GB available, it seems it would be a poor use of resources to add additional storage for them.

What they are free to do or not is irrelevant, as long as users complain about the 16GB phones causing negative publicity.
Post reply on HN