ShaderFrog – Create and compose shaders in your browser
shaderfrog.com
ShaderFrog – Create and compose shaders in your browser
1–10 of 17 posts
Re: ShaderFrog – Create and compose shaders in your browser
#2I especially like how easy it is to combine two shaders automatically into one. Andrew Ray, the brilliant guy behind ShaderFrog, automatically parses the shaders to intelligently merge them together -- something I've never seen before.
Andrew has also created a run-time library to make it easy to adopt ShaderFrog shaders into your own tools (sort of like how Allegorithmic has the Substance run-time library for Unity and UE4). It is available here:
https://github.com/DelvarWorld/ShaderFrog-Runtime
We here at http://Clara.io, an online 3D modeling & rendering platform, are exploring adopting the ShaderFrog material run-time.
Re: ShaderFrog – Create and compose shaders in your browser
#3Re: ShaderFrog – Create and compose shaders in your browser
#4Re: ShaderFrog – Create and compose shaders in your browser
#5This is a pretty cool project! I especially like how easy it is to combine two shaders automatically into one. Andrew Ray, the brilliant guy behind ShaderFrog, automatically parses the shaders to intelligently merge them together -- something I've never seen before. Andrew has also created a run-time library to make it easy to adopt ShaderFrog shaders into your own tools (sort of like how Allegorithmic has the Substa…
Re: ShaderFrog – Create and compose shaders in your browser
#6Looks like a tech demo right now. They need someone with taste to design a few actually attractive/useful shaders.
Re: ShaderFrog – Create and compose shaders in your browser
#7Re: ShaderFrog – Create and compose shaders in your browser
#8Re: ShaderFrog – Create and compose shaders in your browser
#9In my opinion, Andrew is just scratching the tip of the iceberg here. Hope he keeps up the great work!