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Show HN: HTML5 version of StarCraft

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Re: Show HN: HTML5 version of StarCraft

#2
Funny thing, I tried to play SC on a LAN last week. No go on my MacBook though. Wine gives graphics glitches and VMWare Fusion was too slow on my ageing MBP.

I downloaded version 1.0 of this and it seems to work quite well! The version live at http://www.nvhae.com/starcraft/ is 0.1. Guess we shouldn't hope for multiplayer, which is what I'm really after.

Re: Show HN: HTML5 version of StarCraft

#3

Funny thing, I tried to play SC on a LAN last week. No go on my MacBook though. Wine gives graphics glitches and VMWare Fusion was too slow on my ageing MBP. I downloaded version 1.0 of this and it seems to work quite well! The version live at http://www.nvhae.com/starcraft/ is 0.1. Guess we shouldn't hope for multiplayer, which is what I'm really after.

Actually I have the plan to make it support multiplayer using dojo.js, but before that I need to add other features like mining and routing into this game, hope won't make you wait long time^_^

Re: Show HN: HTML5 version of StarCraft

#4

Funny thing, I tried to play SC on a LAN last week. No go on my MacBook though. Wine gives graphics glitches and VMWare Fusion was too slow on my ageing MBP. I downloaded version 1.0 of this and it seems to work quite well! The version live at http://www.nvhae.com/starcraft/ is 0.1. Guess we shouldn't hope for multiplayer, which is what I'm really after.

Actually I have the plan to make it support multiplayer using dojo.js, but before that I need to add other features like mining and routing into this game, hope won't make you wait long time^_^

Sorry, will support multiplayer by node.js, meanwhile plan to support saving by local storage; I'm studying framework dojo.js now and add its useful functions into my own framework gFrame.js

Re: Show HN: HTML5 version of StarCraft

#5
Looks funny, but I recommend you to remove all proprietary Blizzard graphics from GitHub and possible just recreate repository without it. If you want to host assets there better to keep them in different repository.

Otherwise you'll clearly get DMCA because Blizzard has long history of banning any project even remotely copying their products no matter if it's done for fun or whatever.

PS: It's also affect repository name, etc.

Re: Show HN: HTML5 version of StarCraft

#7

Funny thing, I tried to play SC on a LAN last week. No go on my MacBook though. Wine gives graphics glitches and VMWare Fusion was too slow on my ageing MBP. I downloaded version 1.0 of this and it seems to work quite well! The version live at http://www.nvhae.com/starcraft/ is 0.1. Guess we shouldn't hope for multiplayer, which is what I'm really after.

You can use the rawgit to view the current version (1.0) - https://rawgit.com/gloomyson/StarCraft/master/index.html

Re: Show HN: HTML5 version of StarCraft

#8
post #5

Looks funny, but I recommend you to remove all proprietary Blizzard graphics from GitHub and possible just recreate repository without it. If you want to host assets there better to keep them in different repository. Otherwise you'll clearly get DMCA because Blizzard has long history of banning any project even remotely copying their products no matter if it's done for fun or whatever. PS: It's also affect repository…

Much thanks for you recommend, I make this game just because I love this old StarCraft game so much and want to realize it in web browser, no plan for make money, and it's much weaker than the original Blizzard game

Re: Show HN: HTML5 version of StarCraft

#9
post #5

Looks funny, but I recommend you to remove all proprietary Blizzard graphics from GitHub and possible just recreate repository without it. If you want to host assets there better to keep them in different repository. Otherwise you'll clearly get DMCA because Blizzard has long history of banning any project even remotely copying their products no matter if it's done for fun or whatever. PS: It's also affect repository…

Much thanks for you recommend, I make this game just because I love this old StarCraft game so much and want to realize it in web browser, no plan for make money, and it's much weaker than the original Blizzard game

Great. Blizzard won't care. But if you like living a risky life, go on.

(And yes, I'm blown away by what you have achieved there)

Re: Show HN: HTML5 version of StarCraft

#10

Funny thing, I tried to play SC on a LAN last week. No go on my MacBook though. Wine gives graphics glitches and VMWare Fusion was too slow on my ageing MBP. I downloaded version 1.0 of this and it seems to work quite well! The version live at http://www.nvhae.com/starcraft/ is 0.1. Guess we shouldn't hope for multiplayer, which is what I'm really after.

You can use the rawgit to view the current version (1.0) - https://rawgit.com/gloomyson/StarCraft/master/index.html

Wow, I didn't know this, but i guess you will hardly enter the game because by now my audio files are separated as a result will trigger large amounts of http requests; I will later join them together to reduce audio file amounts, will play each sound like sprite
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