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The Alternate Universe of Soviet Arcade Games

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21–30 of 33 posts

Re: The Alternate Universe of Soviet Arcade Games

#22
post #20
post #7

Had a little nostalgia moment there with "Vozduwnij Boi" and the soda water dispenser. Those were 2 kopeks for a soda I think and 5 kopecs for kvas, which was so delicious.

Kopek for plain soda, 3 for soda with syrup was the longtime standard. Kvas, usually by some kvas-delivery vehicle, sold by a person. That seems to be still going strong: https://en.wikipedia.org/wiki/Kvass#/media/File:Kwass_kyjiw....

Oh yeah that's my recollection as well. Then of course the glasses were reusable and you had to press the glass down into a sprayer that sprayed the glass with some water to "clean" the germs of the person in front of you.

But you know we drank it and didn't mind it too much. But looking back it seems a little "unsanitary"

Re: The Alternate Universe of Soviet Arcade Games

#23

I definitely remember playing these as a kid in the 90s, especially Magistral, and some sort of ship-torpedo game. This, however, shows that the author didn't do their research: > Strangest of all, however, is the lineup of radish pickers: after failed attempts by a mouse, a cat, a dog, a daughter, and a grandma, the vegetable can only be pulled up once the grandpa jumps in and the entire family works together to pul…

> that game is just based on a popular fairy tale where, well, you can guess exactly what happens in the fairy tale.

I'm from Romania and we have the same fairy tale involving said vegetable (in our case is a giant radish). It would be interesting to draw some maps of "fairy tales influence" (for a lack of a better word), i.e. in this case the map for the "giant radish fairy tale" would cover both Russia and Romania, the Little Red Riding Hood fairy tale would cover most of Western Europe etc.

Re: The Alternate Universe of Soviet Arcade Games

#24
post #23

I definitely remember playing these as a kid in the 90s, especially Magistral, and some sort of ship-torpedo game. This, however, shows that the author didn't do their research: > Strangest of all, however, is the lineup of radish pickers: after failed attempts by a mouse, a cat, a dog, a daughter, and a grandma, the vegetable can only be pulled up once the grandpa jumps in and the entire family works together to pul…

> that game is just based on a popular fairy tale where, well, you can guess exactly what happens in the fairy tale. I'm from Romania and we have the same fairy tale involving said vegetable (in our case is a giant radish). It would be interesting to draw some maps of "fairy tales influence" (for a lack of a better word), i.e. in this case the map for the "giant radish fairy tale" would cover both Russia and Romania,…

That fairy tale has reached as far as Slovenia.

And if memory serves, it is alluded to in an episode of Ed, Edd, 'n' Eddy, albeit through a foreign character with an accent.

Wikipedia says it's a Slavic fairy tale that has been presented in English-speaking countries. https://en.wikipedia.org/wiki/The_Gigantic_Turnip

Re: The Alternate Universe of Soviet Arcade Games

#25
post #23

I definitely remember playing these as a kid in the 90s, especially Magistral, and some sort of ship-torpedo game. This, however, shows that the author didn't do their research: > Strangest of all, however, is the lineup of radish pickers: after failed attempts by a mouse, a cat, a dog, a daughter, and a grandma, the vegetable can only be pulled up once the grandpa jumps in and the entire family works together to pul…

> that game is just based on a popular fairy tale where, well, you can guess exactly what happens in the fairy tale. I'm from Romania and we have the same fairy tale involving said vegetable (in our case is a giant radish). It would be interesting to draw some maps of "fairy tales influence" (for a lack of a better word), i.e. in this case the map for the "giant radish fairy tale" would cover both Russia and Romania,…

You mean like this - https://en.wikipedia.org/wiki/Aarne%E2%80%93Thompson_classif... ?

Re: The Alternate Universe of Soviet Arcade Games

#26

I definitely remember playing these as a kid in the 90s, especially Magistral, and some sort of ship-torpedo game. This, however, shows that the author didn't do their research: > Strangest of all, however, is the lineup of radish pickers: after failed attempts by a mouse, a cat, a dog, a daughter, and a grandma, the vegetable can only be pulled up once the grandpa jumps in and the entire family works together to pul…

Btw, author confused the order in which participants joined the repka-collaboration: first grandpa, then grandma, granddaughter, dog, cat and finally mouse.

Re: The Alternate Universe of Soviet Arcade Games

#29
That's a pretty BS article written under, what appears to be, some sort of assumption of how life in Soviet Union was all driven by communist ideology. Hardly any games had "Marxist agenda", lots of them had high scores, and you bet that the adrenaline rush was right there. They weren't designed to train loyal citizens anymore than Mortal Combat was designed to train hand combat. They were just games... heavy and crude, but they were designed for fun first and foremost.

Re: The Alternate Universe of Soviet Arcade Games

#30
post #28

There was a similar article in Vice earlier this year, and it has more pictures for those interested: http://motherboard.vice.com/read/soviet-arcade-museum

https://youtu.be/Gzwt56TPwkM

That is a link to a video with some game play, there are many others available as well

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