Back when Prodigy did this in the late 1990's they must have used tens of thousands of dollars worth of equipment... samplers, synths, sequencers, filters, etc... Today, the entire thing can be done in a single piece of software. Wow.
The initial demo was all done with a Roland W30, and I suspect that most of the first album was just that but properly mastered. http://en.wikipedia.org/wiki/The_Prodigy#Beginnings_into_fun...
Making Prodigy's "Smack My Bitch Up" in Ableton by Jim Pavloff
61–65 of 65 posts
Re: Making Prodigy's "Smack My Bitch Up" in Ableton by Jim Pavloff
#62Most of the names mentioned here are brand name, well known musicians. However, thousands of people use Pro Tools and Ableton to create amazing music.Problem is you do not know about them. Only the heavyweights get the big marketing. As mentioned, the same can be said for the gaming industry, or any other industry. Technology has pushed the cost lower and created opportunity for the lowest common denominator. The pro…
:)
Re: Making Prodigy's "Smack My Bitch Up" in Ableton by Jim Pavloff
#63The producer here is clearly talented, but the fact remains that notwithstanding Liam Howlett's setup in the late nineties, today's most basic music production software is a country mile more powerful than that which produced some of the most memorable music of the last twenty years. I often think that there exists a clear analogy between electronic music and video games. The computer games of the 80s and early 90s p…
"""I'm not sure what you'd call the musical equivalent of playability, but I think more musicians should bear it in mind. :) """ still "playability", I think
Re: Making Prodigy's "Smack My Bitch Up" in Ableton by Jim Pavloff
#64Earlier quoted context omitted.
I am curious how does this work business wise? Since there are quite a lot of samples from other artists/songs, who gets paid how and how much in order to release something like this to the market?
Rights-clearing in electronic music and hip hop is usually quite complicated. Taking a beat or riff from a song is fair game, as it could not in any way be claimed to serve as a replacement for the original work. Often though, big named folks like Kanye West or Daft Punk will clear their samples before releasing, just in case. I believe the payment is a flat rate, through rights clearing houses and the artists' agent…
Re: Making Prodigy's "Smack My Bitch Up" in Ableton by Jim Pavloff
#65Earlier quoted context omitted.
I am curious how does this work business wise? Since there are quite a lot of samples from other artists/songs, who gets paid how and how much in order to release something like this to the market?
Rights-clearing in electronic music and hip hop is usually quite complicated. Taking a beat or riff from a song is fair game, as it could not in any way be claimed to serve as a replacement for the original work. Often though, big named folks like Kanye West or Daft Punk will clear their samples before releasing, just in case. I believe the payment is a flat rate, through rights clearing houses and the artists' agent…
Basically, they sampled the "orchestral riff" from Rolling Stones, and in the end got sued and were forced to pay all royalties for this song to the Rolling Stones, even though the lyrics and music was new.