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Hack: A typeface designed for source code

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Re: Hack: A typeface designed for source code

#211
post #69
post #41

Earlier quoted context omitted.

On the other hand, I don't think I've ever seen a proportional font designed specifically for programming in. Like, with the same "make sure 1/l and 0/O look different" considerations programmers' fonts get, but proportional.

You should check out Input, which is exactly that. I've been using it for a couple of months, can definitely recommend it. The only issue I've run into is that certain features in Sublime Text don't work so well with proportional fonts, such as indent guides. http://input.fontbureau.com

The preview page is amazing.

Re: Hack: A typeface designed for source code

#213

I've never thought about fonts in coding environments before; you guys must be very experienced if you're thinking of stuff like that. This is what my editor(Kate) looks like, is this a good font or a bad font? http://i.imgur.com/QtP1csu.jpg

I'm kinda late, I guess, but I thought I'd add my 4¢:

It's not experience, so much as accomodating the repetetivity of software development. Just like getting a better chair or a more comfortable keyboard, one day you find a font that strains your eyes and brain less than the last one, and you switch, and your eyes last longer.

Speaking of which, my absolute first reaction after I loaded that screenshot was "ouch, blur!" - to me, the combination of font, color scheme and antialiasing is making the text quite hard to read. Now, your eyes might be good enough to counteract that, and your screen might be lit differently from mine perhaps as well, making this reaction moot. On the other hand, if you look at some of the sharper screenshots in this thread (curl -s https://news.ycombinator.com/item?id=10140728 | grep -o 'All of this is just technical blathering though; I'm not questioning your choice of font for the choice's sake, or criticising it. I'm just saying, in case you don't realize, I thought it was blurry with my eyes, on my system. :P

As for actually going about making changes and adjustments, this is usually done in the traditional manner - spending an afternoon avoiding the todo list and for example getting horribly distracted with color scheme designers or font comparison utilities or text editor build systems... ;)

Re: Hack: A typeface designed for source code

#215
Since everyone's mentioning their favourite fonts...

Some time ago I discovered the IBM OS/2 VIO (console/terminal/monospace) font converted to PCF for use with X11.

A screenshot and an archive can be found here: http://www.karasik.eu.org/fonts/

I haven't used this resource, which has (aparently) the same font data converted to BDF: https://github.com/dk/ibm-vio-os2-fonts

I'm on a spare (unconfigured) PC at the moment since my main systems were taken down for abrupt maintenance, but it's currently the default font I use in my terminals, text editor, etc. It looks a LOT softer than Fixed (the default X11 font)!

Re: Hack: A typeface designed for source code

#217
Nice font. I really appreciate that it supports non-latin alphabets. Even though it seems that these alphabets come from the original font (deja vu maybe?) and hasn't been much worked on, it still is extremely useful!

Some critic:

The small i seems a bit funny to me. It is like a greek iota (ι) with a dot on top. Also it is a bit tall font. Whilst that makes text/code more readable, on the same time it let you see less lines on your terminal. My main mono font (Liberation Mono), lets me see comfortably 51 lines in a full screen terminal on a 15.6" laptop. Hack font only shows 45 lines (11% less code :p) at an equally acceptable size.

Re: Hack: A typeface designed for source code

#220
post #74

Earlier quoted context omitted.

Have you tried Source Code Pro ( http://adobe-fonts.github.io/source-code-pro/ )? It's my go-to now when it comes to monospace fonts. I keep it installed on all my systems, right along side my dotfiles.

Does it show more lines than consolas in the editor? I just measured Hack with Consolas (9pt) in VS.NET, and Hack shows 54 lines, Consolas 65 (and for reference, lucida console 131). The page you linked to shows the typeface, which is nice, but it's hard to measure whether it's a font that's going to lead to more lines or less lines in the editor.

I switched from Consolas to Source Code Pro after I switched to a 4k monitor. On a 1080p display, I think I still prefer Consolas, but Source Code Pro is absolutely beautiful on a high-dpi screen.
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