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Chrome will begin pausing many Flash ads by default on September 1

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Re: Chrome will begin pausing many Flash ads by default on September 1

#171
post #161
post #72

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Not an option for 99% of the users.

"Root your phone to install an adblocker" isn't exactly uncommon knowledge to non-technical users.

Most people don't want to root their phones.

Re: Chrome will begin pausing many Flash ads by default on September 1

#172

Earlier quoted context omitted.

In GM settings, you can opt in for HTML5 audio. I have been using it for more than a year, it works extremely well.

Thanks for this. I'm not sure why they wouldn't use a fallback mechanism instead of making this an explicit setting? Edit: This is strange. I went to change the setting and it is greyed out and cannot be changed. This is in both chrome AND firefox. Both are up to date with most recent version, and my macbook was bought this year. Neither have adblockers enabled.

It is indeed strange, I have been using this option for some time. Works like a charm on 2015 mbps, as well as older ones. There is maybe an issue with your specific model ? That might also explain why it is not a default yet.

Re: Chrome will begin pausing many Flash ads by default on September 1

#174

Earlier quoted context omitted.

YouTube uses flash if it thinks you have flash. Otherwise if no flash installed or plugin disabled it defaults to HTML5 (Firefox on GNU/Linux and Mac)

For Firefox users, YouTube is supposed to prefer HTML5 video if an H.264 platform decoder is available and then fall back to Flash. YouTube should be serving HTML5 video to OS X, Windows Vista+ (except for some variants without codecs like Windows Server 2008), and Linux (if ffmpeg is available).

I think when this came up a few months ago someone checked and found it was a bug -- it may have been fixed by now but I haven't checked recently since I don't have flash in ff anymore.

Re: Chrome will begin pausing many Flash ads by default on September 1

#175
post #173
post #64

I've had pretty much zero consequences from disabling Flash globally in all my browsers. Where is Flash still essential?

Soundcloud :(

Works for me without Flash since at least a year (Fx on Mac). What are you using?

Re: Chrome will begin pausing many Flash ads by default on September 1

#176
post #173

Earlier quoted context omitted.

Soundcloud :(

Works for me without Flash since at least a year (Fx on Mac). What are you using?

Chrome beta, Windows 8.1. But I tried it again now and it seems to be working without Flash. No idea what was wrong then a month ago. Ah well ¯\_(ツ)_/¯

Re: Chrome will begin pausing many Flash ads by default on September 1

#177
post #141

Earlier quoted context omitted.

If you have a mac, I highly recommend gas mask for switching hosts files.

What does it bring to the table over "mv"?

I'm not always in a terminal (IKR!?), so clicking the gas mask icon and setting it to the hosts file I want is only two clicks.

I personally find it very convenient.

Re: Chrome will begin pausing many Flash ads by default on September 1

#178
post #155

Earlier quoted context omitted.

half-hearted attempts to optimize video playback ? the Flash Player plugin can render hardware accelerated video since v10.2 (released early 2011). http://blogs.adobe.com/flashplayer/2011/02/flash-player-10-2... "For example, using Flash Player 10.2 with Stage Video hardware acceleration, we’ve tested a Mac Mini released two years ago and a low-powered GPU-enabled Windows netbook playing smooth full HD 1080p video us…

Jobs' original criticism of Flash was in 2010, when HW accel was not yet available. It might've lead Adobe to do it, however.

Actually h.264 hardware acceleration was introduced in 10.1 mid 2010 and it had a public beta in the months before. It was Windows only with Adobe saying: "Mac OS X does not expose access to the required API" [1]. Apple opened up the hardware API while 10.1 was on the finish line [2] and so the Mac only got support in the next 10.2 release.

So another interpretation is: Apple was well aware that smooth video playback was coming to other platforms and Jobs piece (and opening up the acceleration API) was an reaction to that.

[1] http://www.adobe.com/cn/devnet/flashplayer/articles/fplayer1...

[2] http://kodi.tv/osx-gets-h-264-acceleration/

Re: Chrome will begin pausing many Flash ads by default on September 1

#179
post #13

Earlier quoted context omitted.

Just out of curiosity - could there be issues other than just performance here? For ex., could it be that Flash based ads can identify user/device contributing to privacy issues?

Flash also has a ton of vulnerabilities and a huge codebase, and according to Apple, caused a ton of crash reports from their computers.

It also chews up resources like nobody's business. Note that Android has also scrapped Flash. I'm pretty sure that Steve Jobs can't be blamed for that. :-)
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