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DRAKON – An algorithmic visual programming language

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Re: DRAKON – An algorithmic visual programming language

#5
post #3

I tried it a few years ago (DRAKON-C): https://github.com/dchest/drakon-tea It was fun, but drawing those graphs is so slower than just writing code in text... Especially, if you made a mistake somewhere and have to rearrange parts.

> It was fun, but drawing those graphs is so slower than just writing code in text... Especially, if you made a mistake somewhere and have to rearrange parts.

No-one has yet made an effort to parse code and programmatically create these graphs? I hope someone does, seems very doable!

Re: DRAKON – An algorithmic visual programming language

#6
post #2

DRAKON is one of my favorite old-time visual programming languages. There's a lot more information on the Russian Wikipedia page, including an astounding 225 references: https://ru.wikipedia.org/wiki/%D0%94%D0%A0%D0%90%D0%9A%D0%9E...

If I knew Russian, I would translate that into the English Wikipedia page.

Re: DRAKON – An algorithmic visual programming language

#8

what are some advantages/disadvantages of visual programming languages compared to text based ones?

To the degree more eyes makes all bugs shallower, more eyes. That's a big deal when bugs mean people die. Bugs in space flight are likely to be fatal. Drakon takes a sound approach to software engineering as a serious discipline bound by professional ethics.
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