Live data from Hacker News

Phaser – A fast, fun and free open source HTML5 game framework

phaser.io

1–10 of 57 posts

Re: Phaser – A fast, fun and free open source HTML5 game framework

#4
Good examples and loads of tutorials. I just started playing with it and circular dependencies make me cringe. Game object initiates subsystems that in turn get their dependencies through game object, which is a requirement for initialising aforementioned subsystems. What is this pattern? It's really tough to compose things with it.

Re: Phaser – A fast, fun and free open source HTML5 game framework

#6
post #5
post #3

Coded http://lalo.li/car/ (desktop only) for a js-meetup talk in Vienna. The good: as advertised, it's fast and free The bad: as with every framework, I would have done it another way

Is this open-source?

I think it is. https://news.ycombinator.com/item?id=9539248

Really cool indeed, but at first I didn't draw wheels. Also the drawing area could be larger.

Re: Phaser – A fast, fun and free open source HTML5 game framework

#7
The framework is good, however I got faster (fps wise) results using my own rendering functions on Canvas than I was getting using their rendering on both Canvas and WebGL. I think in their efforts to be basically a drop in replacement for Flash/AS3 they have really let themselves down.

Re: Phaser – A fast, fun and free open source HTML5 game framework

#8
post #5
post #3

Coded http://lalo.li/car/ (desktop only) for a js-meetup talk in Vienna. The good: as advertised, it's fast and free The bad: as with every framework, I would have done it another way

Is this open-source?

MIT - https://github.com/franzenzenhofer/car

But don't look at the code, I'm ashamed of it!

Re: Phaser – A fast, fun and free open source HTML5 game framework

#10
I've been tinkering with phaser for awhile, so far it's been an enjoyable experience. The best parts I've seen is the out-of-the-box support for animations and integration with tiled map editors.

Work in progress (not too much to show really)

http://gavinm.com/phased/

Source

https://github.com/gavinmyers/phased

Post reply on HN