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WebGL Studio

webglstudio.org

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Re: WebGL Studio

#3
This is amazing and feels very fluid. I think it is part of a web-based software trend that will surprise a lot of people who think of the web at best as an interactive document display system. Another app that has a very snappy UI like this is http://OnShape.com CAD software, which is full featured 3D solid modeling without any plugins (all JS and WebGL).

Re: WebGL Studio

#8

This is amazing and feels very fluid. I think it is part of a web-based software trend that will surprise a lot of people who think of the web at best as an interactive document display system. Another app that has a very snappy UI like this is http://OnShape.com CAD software, which is full featured 3D solid modeling without any plugins (all JS and WebGL).

WebGL allows you to build completely custom UIs, and these are well suited for 3D apps (which typically use OpenGL on the desktop, so transferring knowledge is trivial).

However, between custom OpenGL UIs and HTML-based UIs, there is an entire spectrum of native apps (mobile and desktop) that make use of platform conventions and standard functionality. This space is difficult to cover with web technologies because you have to simulate the look & feel and make the site feel like an app.

Many people have tried to build "just like native" toolkits from WebGL and DOM, but it's pretty tough. WebGL is very low level for this, and DOM is much too high level for many things.

Re: WebGL Studio

#9
I have to say I feel very proud that this comes out of Pompeu Fabra University.

I learned so much there, so many amazing people.

Great work guys!

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